Panoply ·
So having spent a good long time playing with the excellent interpolation methods in the developer toolkit I'm no nearer to achieving what I'm trying to do which is populate an array using polynomial or other type interpolation.
For example:
given the set of numbers 1,-1,1,-1 ... I could quite easily develop a triangle wave using linear interpolation - calculate the number of steps to populate figure out the difference between each step add each time and hey presto ... triangle wave.
My understanding of polynomial interpolation is that I could use it to generate a quasi-sine wave looking array by feeding in the same numbers.
I'm a bit lost as to where to even start with this though.
From what I see in the toolkit, the interpolation there is used to work with quite different tables of values that are 'on the move' rather than taking a very primitive set of values and generating a curve.
I was thinking generating vaules this way would make for an absolutely corking envelope generator with really good control - perfect for drum synthesis and much much else.
But so far even getting into this is proving extremely difficult.
What would I need to do - recursively generate the table? Evil!
Really eluding me - I'm sure this is possible but I'm not sure my maths is up to it.