MJGermany ·
Is it possible to integrated into the wave osc an graphic-envelope like the multistage env? But only with attack & decay?
If not, how can i "reduce" the multistage env so, that it have only attack & decay?
🙂
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MJGermany ·
Is it possible to integrated into the wave osc an graphic-envelope like the multistage env? But only with attack & decay?
If not, how can i "reduce" the multistage env so, that it have only attack & decay?
🙂
infuzion ·
MJGermany wrote: Is it possible to integrated into the wave osc an graphic-envelope like the multistage env? But only with attack & decay? If not, how can i "reduce" the multistage env so, that it have only attack & decay?
Welcome to SM MJGermany! Honestly, just use a stock env for AD, & hack one of those graphical-line displays on the forum somewhere. You could use the MSE, & set the number of points to 2 & hard-set the points to 0,1,0, but that will be too much of a pain for someone who doesn't know SM. Not trying to make you look bad, but I can only do it myself in a few min because I spent 100+ hours on editing the MSE & know where everything is at. So unless you want to wrestle with the King-kong of envelopes, or pay Exo/me to do it for you, stick with the AHDSR & hack that 😉
MJGermany ·
What a nice reply - the first one - and this direct included with an offer to pay you.... looks funny on a special way 😉 and with that i mean not a good one
trogluddite ·
Welcome to the forum,
I guess it depends how much control you need over those envelopes. The MSE is cool because is has control over the curves of the envelope stages, whereas the stock envelopes have just a linear response as far as I know. For some sounds, the curve of the envelope can make a big difference to how it sounds - especially for the attack of percussive sounds. I'm working on a little sampler project at the moment, and a similar idea was suggested to me to make the GUI better by having the waveform and envelope on the same display - if I get anywhere with it, I'll let you know.
MJGermany ·
trogluddite wrote: Welcome to the forum,
I guess it depends how much control you need over those envelopes. The MSE is cool because is has control over the curves of the envelope stages, whereas the stock envelopes have just a linear response as far as I know. For some sounds, the curve of the envelope can make a big difference to how it sounds - especially for the attack of percussive sounds. I'm working on a little sampler project at the moment, and a similar idea was suggested to me to make the GUI better by having the waveform and envelope on the same display - if I get anywhere with it, I'll let you know.
Thanks 🙂
Yes that`s the good point on the MSE, the curves. The best solutions would for this be, if the decay time would be still automatic be the lenght of the sample/waveform in the waveloader, but now it would be also a good first step to have only a MSE with attack and decay, combined with a transparent background it would be perhaps working as layer in the gui over the wave-display. But the MSE looks inside very confusing.... 😕
infuzion ·
MJGermany wrote: Yes that`s the good point on the MSE, the curves.
Curvy AHD
How SM processes stage(0) & the hop(16) has changed a year or so ago, so it might need a tweak. Must add an After Load to the Signal Analyzer to display the curve when 1st displayed. But trust me, you will have nightmares hacking that MSE. I'm still in therapy because of that blasted thing! That's why I'm trying to recoup the costs. 😉
MJGermany ·
This modul i see here some weeks ago, would be on the one side a solution, at the other not exactly that what is searched 🙂 But how said a good help for the beginning, thx 😉
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