From the original SynthMaker forum (2004–2014), with its members’ names and dates.
skOre ·
Designing the new gui for the community based drive, but before I post anything here, I want to have a few things cleared.
I am wondering about the Filtering settings. I don't think that the filters should have more than the cutoff deviding the spectrum in four parts. Does it really make sense to have a Resonance tweak?
Note: I also experienced that the smc drive would crash when tweaking the Rez to the lowest setting!
I also found the drive to be pretty destructive on the Room Information, everything I put through it sounded pretty mono in the middle afterwards.
The main thing I want to add to this is a mod-section. Any ideas on cool stuff for this?
...getting back to designing the gui 😉
skOre ·
Its growing...
cbit ·
gui framework looks interesting.. if a little big 🙂
skOre wrote: The main thing I want to add to this is a mod-section. Any ideas on cool stuff for this?
you could add a input transient triggered envelope generator with an adaptive trigger threshold, the envelope generator can be assigned to control any parameter (but then i think ALL plugins need one of those 🙂)
Shifrin ·
skOre wrote: Its growing...
I'm intrigued 🙂
Shif.
Nu Audio Science ·
So am i 😀
skOre ·
cbit wrote: gui framework looks interesting.. if a little big 🙂
Yep, forget all the helping lines... Its actually just the top half that counts...
Nu Audio Science ·
Ooh back to one of your questions, I think res will be nice to keep if you are putting modulation sources on the filter 😉
skOre ·
Nu Audio Science wrote: Ooh back to one of your questions, I think res will be nice to keep if you are putting modulation sources on the filter 😉
Still I really think that this stuff could be optimized. At the moment the drive is pretty uneffective and unprecise. While this is not a problem, I would really like to get it to another level. The four band-pass stuff may be a quick solution, but in the end what user will want is that you can actually split the audio-signal in four parts without losing parts of it (the approach that you used in the multi-band version somehow has huge effect on the signal).
Maybe I should at first get a grip on the osm itself, tidy it up a bit 😉
will post when I'm finished, cheers!
skOre ·
I'm still not sure about this, is the rbj filter capable of clean splits by bandpassing the signal?
And why is there so much poly stuff in the filter ?
cbit ·
skOre wrote:
cbit wrote: gui framework looks interesting.. if a little big 🙂
Yep, forget all the helping lines... Its actually just the top half that counts...
ahh neato.. a shell-like thing then?
skOre ·
cbit wrote:
skOre wrote:
cbit wrote: gui framework looks interesting.. if a little big 🙂
Yep, forget all the helping lines... Its actually just the top half that counts...
ahh neato.. a shell-like thing then?
Yeah, think of the lower bar as the frequency spectrum that gets blown up into the shape of the shell:
Nu Audio Science ·
Yeah looks cool 🙂
Dont cedit me with the original multiband mind it was just a real quickie from Unk 😉
skOre ·
k, so should I get in contact with him to get info on his layout I guess?
Nu Audio Science ·
Probably the best bet i only modified it in a couple of places, The single band was my one 🙂
cbit ·
woah, it got bigger! 😉
Nu Audio Science ·
Did you speak to Unk about his design ?
I'm giving SM up for a while because i actually need to finish some plugs and dont have the time to learn a new language as it were, Perhaps i'll get back to SM eventually and be able to help more 🙁
skOre ·
Not yet, no time. Would be the best to have a real chat about it...
Nu Audio Science ·
Maybe best to just start afresh ?
Tom7777 ·
Looks interesting skOre, is this going to be a combo of 4band eq with distortion for each band and then combine back later? That would sound well cool for bass, not even sure if i have heard a single plugin do that before but im sure theres a few that will. Nice idea, will this be open project or closed like the .drum? Thanks
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