SynthMaker

Cubase SX_ can't use SM; SM needs VST2.4

Archive · 2010 14 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

infuzion ·

I know this is known, but I'm logging a bug to get this fixed (likely not until a re-write) & so those evaluating/bug-reporting SM can search for this, & we don't keep getting these complaints: Shred Guitar Suite 1.06 Released

Cubase (for the last few years) = VST 2.4 & 3.0 ONLY host SM = VST2.3 ONLY incomparable... those crazy Germans, who do they think they are, creators of the VST spec or something?

Cubase doesn't have a corner of the DAW market anymore (Live & Reaper & all those

00 DAWs sucked customers away I'm sure), but I'm sure a larger % of the professionals that I'm looking to sell to still use it.

trogluddite ·

Does this behaviour only apply to certain primitives? I've been happily using my own plugins within Cubase without any problems at all. The only thing I don't really use is VST automation and presets (I feel more in control of things using MIDI) - is that the bit that causes problems, or have I just got lucky? Explains why some of my older freeware doesn't work any more though! Not really a good way to go about keeping their share of a very competitive DAW market is it? The silly buggers.

EDIT: Afetr hint from Tzarls - I checked my plugin info within Cubase. Up to SX3 (The one I use) should work with VST2.0 upwards - glad I haven't upgraded for so long, it would have ruined all my SM fun. Time to learn Reaper I think!

Thanks for the info.

The Luddite.

infuzion ·

I was wrong about my statement in the other thread, Cubase _3 should be compatible; check the PDF: http://www.steinberg.net/en/products/le ... 6pdfs.html So perhaps either your system or SM has the issue there.

I think Cubase __4 is when they dropped 2.3 support, since only VST3 is listed here, & I assume VST2.4 was also included: http://www.steinberg.net/en/products/le ... media.html

This has been an ongoing issue, & stalled when Steinberg would not respond to requests from Outsim for a Cubase copy to test on.

bootsy ·

I do have clients working on C4 and 5 without any probs.

rl ·

I thought Cubase 4 and 5 also supported VST 2.x plugins and even VST 2.3 plugs? (interesting thread here: http://www.kvraudio.com/forum/viewtopic ... sc&start=0)

aliasant ·

rl wrote: I thought Cubase 4 and 5 also supported VST 2.x plugins and even VST 2.3 plugs? (interesting thread here: http://www.kvraudio.com/forum/viewtopic ... sc&start=0)

They do. Here is a little prrf from my system running SM plugs just fine. I sorted this list so that plugs with oldest SDK shows up top.

TomC ·

rl wrote: I thought Cubase 4 and 5 also supported VST 2.x plugins and even VST 2.3 plugs? (interesting thread here: http://www.kvraudio.com/forum/viewtopic ... sc&start=0)

Cubase 4 and newer officially support VST 2.4 and newer.

VST 2.3 plug-ins might (!) run.

Plug-ins made with SynthMaker (which is VST 2.3) DO run, but have issues. Depending on what you do those issues might or might not be a problem.

For me it IS a problem, because my effects heavily rely on automation, and automation does NOT work correctly with Cubase 4+5.

Tom

aliasant ·

Thanx Tom. Ill see if I can do some tests on my Cubase 5 later this weekend.

McBarGig ·

Well I thought this whole thing was over, You know what "thought" did right?... "Thought" thought he farted but he actually..@#$% himself!

So I released Shred 1.06 and within 5 posts I had 2 complaints of it not running in Cubase 4 or 5? http://www.guitarampmodeling.com/viewtopic.php?f=1&t=7878&start=50

We really have done extensive testing on this including Cubase, Nuendo, Reaper, Mixcraft 4 and 5, FLS 9, Ableton, and a plethora of other hosts, we even tested with RTAS Wrapper, and WINE. Everything worked!

BOOM! within the first 5 posts!

One flaw that I made and is my fault, was that I had mistakenly named 2 controls the same. This was one of those last minute fixes you do before release...Dumbass me! Is this the type of error that can cause Cubase to crash? Thing is I don't want to issue an update until I have the Cubase problems fixed..and, It seems that I am the only one having problems with Cubase?

Acrobat ·

[quote="aliasant"]They do. Here is a little prrf from my system running SM plugs just fine. I sorted this list so that plugs with oldest SDK shows up top.

I like the names "Obsession MS" and "Phlamingo" . Sounds like a trip to Las Vegas!

McBarGig ·

I just heard back from one of the users with the crash in Cubase, and after renaming the control, its now working...

MDMA ·

Hi guys, I really dont know how old this topic is as the dates show up all messed up here but here it goes:

Are synthmaker plugins still VST2.3?

And does the phrase "VST2.3 and under might work on cubase" still applies, or was there a bug fix since this topic?

The reason I'm asking is because I'm having trouble running my current synth project on cubase 6.0.5, it shows a white screen with only a few knobs and then it crashes Cubase. Haven't been able to reproduce this on cubase 5 though.

On this project, I have 3 Multi Stage Envelopes from the wiki, V0.8 if not wrong! Also have 2 midi to poly sections, one of winch has 2 oscillators that both use 250 items arrays.

There are no controls named the same, I checked and recheked! Would this 5 arrays be a cause to the problem? They are named differently but would this 1,2,3,4,5,etc numbers in the arrays cause any problems? Although they are different arrays and named different, they do repeat 5 times in my schematic.

Last night the final test made was to remove 2 MSE's from the synth and it resulted in no automation being possible, will continue tests today and come back with results.

Hope someone can help and thanks in advance!

edit: Right, aparently the no automation was due to loading the plugin with preset automation from a previous version, it now works fine with only one MSE, is there a way to have multiple MSE's? Thanks in advance!

edit: Just tested with the most recent version of the envelope 1.9.9.4 and the same sittuation manifests!

trogluddite ·

Hi there, Sadly SM is still only VST2.3 - some SM plugins will work in recent Cubase versions and some won't - I'm not quite sure what the rules are, but it seems that preset troubles are among the most common. However, your mention of VST arrays reminded me of something... Take a quick look at THIS POST - seems that changing parameter order can help with getting arrays identified properly. If you search for 'preset edit order' you can find a few handy tools to make the editing easier. No guarantees that it will cure all ills - best of luck.

MDMA ·

trogluddite wrote: Hi there, Sadly SM is still only VST2.3 - some SM plugins will work in recent Cubase versions and some won't - I'm not quite sure what the rules are, but it seems that preset troubles are among the most common. However, your mention of VST arrays reminded me of something... Take a quick look at THIS POST - seems that changing parameter order can help with getting arrays identified properly. If you search for 'preset edit order' you can find a few handy tools to make the editing easier. No guarantees that it will cure all ills - best of luck.

Thanks a lot mate, I'm definatly going to try the tips on that topic! 😉

edit: I've tried changing the order and it still crashes but only when there is automation. I'm sure it has to be something about the envelopes, as it has been tested before with only one of them and worked fine! I've also removed automation capabilities for the envelopes and it still crashes!

Wrote something here? To have a post removed or your name hidden, write to [email protected].

Before your first post

A few rules keep this a friendly place. You agree to them once.

Shown next to what you post, here and in the app. It doesn’t have to be your real name: 3–24 lower-case letters, digits or _ (capitals become lower case, spaces become _).

    Then your post goes up straight away.

    Delete this reply?

    Open it in SynthMaker?

    It goes on the track you’re editing there, in place of that track’s sound, and into My sounds. Your other tracks stay as they are.

    Want to keep that track’s sound? Start a new song in SynthMaker first (Song › New song), then open this.

    Report this reply?

    Only the developer reads reports. The person isn’t told who reported them.

    What’s wrong with it?

    Block this person?

    You won’t see their posts and replies here any more. They aren’t told, and you can unblock them at any time.

    People you’ve blocked

    Their posts and replies are hidden from you. Unblock someone to see them again.

    The community rules

    A few rules keep this a friendly place. Everyone agrees to them once, before their first post.