From the original SynthMaker forum (2004–2014), with its members’ names and dates.
McBarGig ·
Shred 1.06 is now available for download
Go to http://www.acmebargig.com
UPDATED February 1, 2010 04:20 am (good number)
Shred 1.02 FB2 This is probably the final version with the exception of more presets to be added...There will be no more features added though and this contains FrankenAMP technology...
Here it is and let us know of any flaws you may find, please email them to me so I can add them to the todo list(its empty right now, thats a good sign)
Release notes
New to Shred 1.02
Main input level Learn
Shred 1.02 now has a "Learn" button for setting your Main input level. Click on Set Main Input level and from the dialog box click on the Learn Button, which is a little blue square. Shred will shut off its output and start listening to the input level. You must play during this period and Shred will determine the optimum Input level setting.
MAKE SURE YOU PLAY DURING THIS TIME
If you do not play Shred will set its input level very high thinking that your guitar is very quiet.It automatically adjusts for low input levels, so, please be careful..
Customize Head(FrankenAMP Technology)
You can now Select different components to use instead of just the Stock Heads. Click the cusomize Head button, A dialog will appear. You can select which Gain Section, Tonestack, Power amp, and Digital Audio Correction to use. You can create some pretty interesting amps from these selections so do explore. Since these are different selections some heads will clip as they have higher output levels, most noatly the enthalpos median head. Just be careful when making these selection. You should NEVER have external speakers at high volumes when customizing heads.
Pickup Replacer
Shred now contains a Light version of AcmeBarGig's Pickup replacer technology called RedShift. Click on Pickup replacer and select a different pickup to use. RedShift works by using Impulse response technology to swap your guitar's pickup eq curve with a different pickup eq curve. Choose from Single coil, Lipstick, and various other popular pickup types. Unfortunately AcmeBarGig could not place the actual names of the pickups contained in RedShift, but with a little imagination and perhas a google or two you should be able to find out what name corresponds to what real world pickup. There is an on off switch and a mix knob. The mix knob blends your current pickup sound with the selected pickup sound.
Here is the download link
http://dl.dropbox.com/u/923791/Shred%201.02%20FB2.rar
stw ·
Hi McBarGig,
very cool graphics !!
I'd like to check it but the download link is broken.
MegaHurtz ·
Looks great installing it as we speak
MegaHurtz ·
Neat collection of cabs and heads there 😀.
I esspecially like the honken on a big cab.
infuzion ·
Sounds really... shredy! 😀
I like how the presets all sound very different. I'm not a guitarist, but if I ever want to add distorted noise to a synth, I'll use this! The graphics are clean & informative.
Bugs:
Seems the Mood Clean patch volume is too low.
Oops, this doesn't look good; no problems like this after switching patches & heads, did a bit of MS Paint, came back to Live7 to change the patch again, & look what happened:
Happens after switching from one patch to another sometimes, but I haven't tested for this 100%. Likely Redraw related.
Suggestions:
Some of the locations for some of the knobs & switches are either off-center, or are not in the most logical location, & the Input Level knob should stay open if it is that important:
Before
After, I hope you're impressed by my awesome graphics work in MS Paint:
Would be helpful that when a patch is changed the first or current activated Effect editing window was automatically selected for editing. I'm just lazy like that.
Slightly confusing that there is a Power switch for the Head, but a Bypass switch for the Mic/Cab sim. Should be either both power or both bypass IMHO.
Best wishes!
trogluddite ·
Thanks 🙂
Looks like I'm finally goiing to have to re-string my guitar, LOL! Shit day at the office today - so makng my ears bleed seems a damn good idea.
Get back to you when I've finished noodling...
McBarGig ·
Thanks Guys, there are some graphical issues left to deal with for sure..
mwvdlee ·
I do have a number of guitars (and a bass) at home, so I'm going to try it out soon (as soon as I find cables to hook up 8mm to 3.5mm jack), but... as I understand it, the electrical signal directly from a guitar isn't suitable to plug directly into an average computer due to the possibility of electric spikes causing damage to the computer hardware. Do you know anything about this?
I have a cheesy DOD GS30 effect box and a really top-quality distortion pedal. Would be fun to see where your Shred fits in quality-wise.
McBarGig ·
I used to plug in direct like that I just made sure that the volume on the Guitar was down...But you'll also need to think about latency..
KM
trogluddite ·
Problems, I'm afraid. 🙁
Tried using Cubase SX3 to host Shred. Empty song, just one mono input and stereo out. When I try to initiate Shred, one core of the CPU maxes out and Cubase crashes with no error log. Tried making my soundcard buffers bigger (512 samples) but still the same problem.
Using a Q6700 Quad Core with 2GB memory and WinXP SP3 so I should have enough power - but it could always be a host problem?
I've had this happen myself sometimes when a VST has lots of processing to do as it loads - sometimes the green data booting up can leave your audio path dealing with lots of denormals or divide by zeros - I have a little gadget I put across my main outputs which gives time for loading before connecting up the audio. No idea if it will help - but here it is anyway...
You can change the properties to set the amount of loading time you want to allow for.
Such a shame, your GUI and feature list look way ahead of anything else I have in my plugin folder.
This might not be official, but I´m pretty sure its accurate. SX3 is VST2.3, AFAIK.
trogluddite ·
McBarGig - you are genius (and generous). This thing sounds great. 😀
The tone can be sculpted nicely with the controls, but the difference between different guitars and pickup selections still come through. Some amp sims I've used just make it seem like your playing somebody else's guitar, but not this one.
Could do with a bit of work levelling out the presets maybe - but I prefer to make my own anyway, so it's no big deal.
Pity I broke a string (brand new too), about 10 mins into my little jam.
Hope I didn't panic you with the bug report earlier - looks almost certain to be a host related thingy, although technically my (older) version of Cubase ought to be compatible.
@Tzarls - confirmed, I've just looked in my plugin info screen in Cubase - it lists stuff going back to VST2.0 - so glad I wasn't tempted by the last couple of upgrades!
The Luddite
McBarGig ·
Trogg...Thanks for the Code man...I will add that..there is a heck of a lot going on in between preset loads and boot up and such.
I have had some problems with 1.1.6 and all Steinberg products, I have something like 9(I think) public betas going on right now and hopefully we can figure this Steinberg thing out. I would go back to 1.1.5 but I don't want to lock myself out again. 🙂 At any rate, Shred will have one more update before its debut at NAMM, as for the rest of the betas I'll wait until we have the Cubase/Nuendo thing sorted.
Thanks for checking it though..and its not just me that created it, there was a whole lot of people involved. Dave Clark, Andrew J, Infuzion, Oddson, Exo, etc.
KM
infuzion ·
I guess SM should work with Cubase __ 3, but I think not later versions of Cubase.
McBarGig ·
I finished my own tests on that today infuzion and...
My new plugins at least, none of them work in any Steinberg product.
Anything compiled from 1.1.3 or earlier does work, anything, including 1.1.31, does not. Including 1.1.6 beta 4. So whatever changed in 1.1.31 did it. At least as far as our plugs are concerned. Now compiling everything in 1.1.3 would not be that big of a deal, but we need 1.1.5 at least because there is a fix in it for our convolution engine. Without it everything sounds Metallic and stuttered when compiled as an exe.
aliasant ·
Hmm. I was using my plugins in Cubase 5.1.2 last night and my new VSTs were made using one of the latest betas and work fine?
I actually started Cubase right now just to confirm.
What I can see if I look in the Cubase Plugin INfo window is that no plugin uses older VST then 2.3 but theres a lot of those plugins even one of steinbergs own synths (Embracer).
I think Im missing somethin ghere? What is it that doesnt work?
Update. Oops. Was wrong. The oldest VST sdk's used in Cubase 5.1.2 is actually 2.0 but that is an obscure plugin but it still works. Also some of Steinbergs own plugs use 2.2.
McBarGig ·
Just for the sake of it...see if any these will work..
There are 3 DLL files in here none of which will run on my system..in Steinberg products.
It will be interesting to know if any of them work, also make sure you keep your volumes down I just about soiled myself because they made a GOD AWFUL Racket....HAHA
Well, I've just spent the last hour trying to hook up my guitar to my computer. To no avail.
The only thing that seems to get audio into my system is my old webcam's mic. I have two audio cards, both available using ASIO4ALL and neither does anything on any of the input channel either connected directly to the guitar, to the headphone output of either my bass or guitar amplifiers or connected to a simple mic. Tried configuring it multiple ways and at best I get a static signal that registers when I tap in the mic, but nothing actually usable.
I'm afraid I won't be playing with Shred or in fact any other audio-in stuff for the moment 🙁
McBarGig ·
Well you tried..
Soroharo at KVR did some stuff with it..
Here if you want to hear it..Here is the link
http://www.kvraudio.com/forum/viewtopic.php?t=274183&start=60
and
here
http://www.kvraudio.com/forum/viewtopic.php?t=274183&postdays=0&postorder=asc&start=45
km
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