SynthMaker

Preset manager

Archive · 2009 8 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

nabulas1234 ·

Hi there!

I've built a preset manager (for my project) that loads waves and plays it automatically after choosing a preset. I would like to show you a part of schematic that is a totally mess but thing works like a charm:) My project consists 15 presets. Is here anybody that done this kind of preset manager more easily/clearly?

Cheers

nabulas1234 ·

nabulas1234 wrote: Is here anybody that done this kind of preset manager more easily/clearly?

I mean a 'preset manager that works generally with waves' by that

NekroDisko ·

Damn! Thats a real spider-web right there (a bit less organized though) 😀 . How the hell do you keep things apart? You know, you could use the "make module" thing to keep things more separated (AFAIK that wont take up any more CPU-power in use). But, If you get it to work the way you want, for the project, its all good (hmm, but you might want to straighten all links when the build is done). Cheers! 🙂

nabulas1234 ·

Thank you for your reply NekroDisko. I know that I could use a "make module" option but look here (about loading time):

[old link] "reducing the number of modules used (by merging several sub-modules into 1) ~ matti, aliasant"

My project is very BIG so I have to limit number of modules to absolutely minimum... but loading time is still too long DAMN:)

Cheers

rl ·

..one of those urban myths, nobody knows where it's coming from...

Careful usage of submodules isn't making schematics considerably bigger and slower to load. IMO the most impact have bitmaps and waves.

BTW: By looking at your spiderweb, there are other things to optimize, e.g. reduce the double boolean outs to one, the boolean readouts are not really needed and I have a feeling the whole thing could be organized more streamlined.

needaname ·

OMG, I can't imagine your headache 😀 Btw, I think the original Preset Manager is cool with some nice tweaks, that are not hard to do (graphic changes etc.)

nabulas1234 ·

rl wrote: BTW: By looking at your spiderweb, there are other things to optimize, e.g. reduce the double boolean outs to one,

Already done my dear friend:)

rl wrote: the boolean readouts are not really needed

It was done temporarily only for testing purpose, already deleted.

rl wrote: I have a feeling the whole thing could be organized more streamlined.

Trust me it cant be without making modules.

Thx for your interest

Acrobat ·

NekroDisko wrote: Damn! Thats a real spider-web right there (a bit less organized though) 😀 . How the hell do you keep things apart? You know, you could use the "make module" thing to keep things more separated (AFAIK that wont take up any more CPU-power in use). But, If you get it to work the way you want, for the project, its all good (hmm, but you might want to straighten all links when the build is done). Cheers! 🙂

It's really incredible how different minds are differently organized, eh? 😉 Maybe that's where "Politics" comes rise up! 🙂

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