From the original SynthMaker forum (2004–2014), with its members’ names and dates.
MichaelBenjamin ·
look at the osm posted, there seems to be a bugged addition when you directly connect. this maybe is also the case with stream inputs, since i had some strange things with double connections, but none when explicitly added in code.
so to make sure, always write out the operation to be sure.
Tzarls ·
I think the error comes because the operands are first rounded, then added. So, 2.7 becomes 2, and 0.5 becomes 0. Then, 2+0=2.
MichaelBenjamin ·
that makes sense
stw ·
There is a reason for the float add prim... 😈
theun ·
stw wrote: There is a reason for the float add prim... 😈
Are U sure?
stw ·
theun wrote:
stw wrote: There is a reason for the float add prim... 😈
Are U sure?
Yes I am sure in the discussed int rounding case. If you want to avoid an additional float data prim you've to take the add prim before routing it to an int instead of simply connecting both floats to the int in.
I can't remember that i used the add prim in any other case.
Your picture displays a general float issue.
oddson ·
Even here you could add at a float data primitive's input and then feed to the integer data primitive for truncation... the add module does make some schematics easier to read but I can't think if a single case were the same result can't be achieved another way.
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