SynthMaker

I'm getting frustrated... Basic help needed.

Archive · 2005 14 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

tormodulator ·

Showing my complete level of incompetence here:

Listen to this: C-E-G arpeggio followed by triad.

This is what I get out of the sine oscillator, in the most basic setup I can think of (midi in -> midi to poly -> Sine osc -> poly to mono -> Asio out)

What do I have to do with the oscillator to get it to make a sine tone and not this noisy crap?

Tormod

Nick Milner ·

Sounds like the same problem as this thread.

Nick

tormodulator ·

No, it isn't actually. It's the ASIO driver. If I use DS, it sounds just fine. Is the ASIO support shaky?

Shifrin ·

tormodulator wrote: No, it isn't actually. It's the ASIO driver. If I use DS, it sounds just fine. Is the ASIO support shaky?

I use the ASIO driver with now problems at all with my Audiophile 2496, not sure about the other guys here though!

Shif.

Nick Milner ·

It's probably best if you post the osm rather than just a wav of the result.

Nick

db ·

Shifrin wrote: I use the ASIO driver with now problems at all with my Audiophile 2496, not sure about the other guys here though!

Shif.

Audiophile 2496 here as well, no problems running ASIO dat 44,100 sample rate, 784 dma buffer size.

malc ·

Hi tormodulator,

It could well be the ASIO. One thing to try would be to export to VSTi and paly it in a host app using ASIO. See if you get a better result. If you do then I'd say that points the finger at our ASIO implementation.

Let me know how this goes.

Thanks.

tormodulator ·

Thanks for your replies, people.

Here's a zip file with two versions of the same very very basic setup, one with DS out and one with ASIO out. The ASIO one makes very ugly noise, the DS one plays sine waves (with abrupt click on release, but that's another issue I'll learn about next 🙂 ).

Do they work the same for you as for me, or do they both work just fine?

test files.zip here

As for making a VST out of it, malc, I'll try that next.

malc ·

I've been able to reproduce the same horrible sound that you have tordmodulator. It very much looks like the ASIO to me. If I set up something from scratch and use a particular set of drivers I'm fine. But if I switch it all goes horribly wrong. I also tried the VST export and all was fine so this kind of confirms it.

I'll need to take a look at the ASIO implementation. It's possible that we changed something recently that may have destabilized it. In the mean time can you get by with direct sound?

Sorry about this.

Malc.

tormodulator ·

malc wrote: I've been able to reproduce the same horrible sound that you have tordmodulator. It very much looks like the ASIO to me. If I set up something from scratch and use a particular set of drivers I'm fine. But if I switch it all goes horribly wrong. I also tried the VST export and all was fine so this kind of confirms it.

I'll need to take a look at the ASIO implementation. It's possible that we changed something recently that may have destabilized it. In the mean time can you get by with direct sound?

Sorry about this.

Malc.

Of course. No problem. As far as I'm concerned, I'm helping you test this stuff (which is just one more reason to ask ALL the questions and doubt EVERYTHING, right?) until the official release statement tells me it's all done.

I'll use DS for now, I just got really confused when I couldn't even get the most basic setup to make anything but horrible noise 🙂

Moving on...

bones ·

Quick question - how do you use the ASIO driver? The ASIO component doesn't have any inputs. I just assumed it was a WiP.

infuzion ·

bones wrote: Quick question - how do you use the ASIO driver? The ASIO component doesn't have any inputs. I just assumed it was a WiP.

Looks like you just swing a Mono to it. The ZIP above has an example.

bones ·

Seems to be a bug, the inputs magically appear when you drag a connection to the component. I'll report it.

malc ·

Yep, a bug - a redrawing bug. This was working but stopped after I changed some of the redraw logic - sorry.

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