unkargherth ·
Very interesting module, this one.....
Can you, jorge, put a small example on how to use it / what is used for ?
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unkargherth ·
Very interesting module, this one.....
Can you, jorge, put a small example on how to use it / what is used for ?
jorge ·
unkargherth wrote: Very interesting module, this one.....
Can you, jorge, put a small example on how to use it / what is used for ?
No problem:
[old link]
The top trigger pops up the 1st message box and waits for the user to press ok. The second trigger starts a new thread for the 1st message box and returns immediatelly to follow the second link causing the 2nd message box to popup without waiting for the first one.
This component is meant to be used with the parser components to implement custom text sequencers and trackers etc which I have already started but at the moment I'm busy making the sound engine reliable. I'll show you after.
For example, if you want to implement a Note event where you specify the note and the duration, you need to create a NoteOn event immediatelly plus a NoteOff after a certain time using a Sleep component, but you dont want to hold the trigger thread as it would hold the program and no other notes could play at the same time. That is an example where you'd use the TriggerThread component.
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