SynthMaker

New Selector buttons w/Custom Preset Manager

Archive · 2009 9 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

Zephyr ·

Hey everyone,

I've been working on the for a couple days days and they're finally ready to upload. They are selector buttons in various sizes and shapes. Most of these are up/down buttons, I did make a blank one as well as save/load buttons. Also included, is a custom designed preset manger. I styled it after Reason's preset manger. Enjoy!

OSM

Zephyr ·

I'm adding some light up buttons as well. The picture just shows what they look like when pressed.

OSM

infuzion ·

Thank you very much; always handy to have more buttons! BTW, noticed anything weird when clicking on the "Designer Preset" window?

Zephyr ·

Yeah its a bonus feature lol.

Tom7777 ·

BTW, noticed anything weird when clicking on the "Designer Preset" window?

I reported a similar bug to Malc years back when i used to make bug packs to fix by email with instructions, about a similar thing where the menu appeared in the wrong place, it never got fixed though. Possibly the same one as this.

exonerate ·

Zephyr wrote: Yeah its a bonus feature lol.

Easy to fix 🙂

The problem was how large you had made the size of the view for the label, I'm guessing you do that to hide the arrow?

So I've deleted the arrow and made the label view to the right size, now the drop list shows where it should. 🙂

Cheers 😉

Exo

Zephyr ·

Yes I stretched the display to hide the arrow. I wasn't sure about deleting it. I guess it didn't hurt to remove it. My goal was to eliminate the drop down menu all together. I'm just not sure how to go about doing this.

exonerate ·

Zephyr wrote: Yes I stretched the display to hide the arrow. I wasn't sure about deleting it. I guess it didn't hurt to remove it. My goal was to eliminate the drop down menu all together. I'm just not sure how to go about doing this.

Oh right, well, there's a string output on the preset manager primitive named "Current program name(Max 24 chars)" Basically just delete the module named "Selector" and connect a label module to that output to display the current name.

Cheers 😉

Exo

Zephyr ·

Thanks for your help once again. That is one of the ways I have been learning the program, by deleting and changing things to see what happens. I never thought about deleting that module though, good idea.

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