SynthMaker

stage 2 asm - bug?

Archive · 2009 4 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

MichaelBenjamin ·

i dont know if this came up before. this code streamin a; streamout b;

stage(0) { a=b; }

stage(1) { b=a; }

when connected to text gives this:

streamin a; streamout b; stage0; //Assignment> sLeft=b movaps xmm0,b; movaps a,xmm0; stage1; stage1; //Assignment> sLeft=a movaps xmm0,a; movaps b,xmm0; stage1;

3x stage 1 and 1x stage 0. is this correct? i would rather think that stage has to be at start and end, so 2x stage0 and 2x stage1, like the jump markers.

exonerate ·

Not a bug as such, certainly has no effect on anything.

defining stage 1 actually signals the end of stage 0, so there's no need to have the code in between two stage zeros

the stage 1 doesn't actually have to be defined, anything written in the code component is automatically calculated in stage 1.

Without defining stage 1 in code the ASM is...

streamin a;streamout b; stage0; //Assignment> sLeft=b movaps xmm0,b; movaps a,xmm0; stage1; //Assignment> sLeft=a movaps xmm0,a; movaps b,xmm0;

I don't think the extra stage ones will have any effect on anything, AFAICT the stage 1 ect is not actual ASM, but commands to Synthmaker's internal parser to treat that section of code differently.

Cheers 😉

Exo

infuzion ·

exonerate wrote: Not a bug as such, certainly has no effect on anything.... I don't think the extra stage ones will have any effect on anything

I got the same reply from a dev a year or so ago. Though it would be nice Code did not output confusing text 😉

MichaelBenjamin ·

ok, so i just ignore it.

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