SynthMaker

Cross fader?

Archive · 2008 8 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

nix ·

Hey all, I've been trying to mod a cross fader to not lose volume when it is in the middle of the fade. It's by request. I got this far with it. I'm trying to use the equation as an amplitude multiplier so that it fades without going quiet in the middle. Any suggestions on better way to do things or correct my schematic would be much appreciated. Here it is->

And the .osm->

Wishing contents, nix

stw ·

like that?

sequencer ·

A normal Cross Fade (0 dB) will fade the first clip out, while simultaneously fading the second clip in. This effect applies a linear ramp to the volume level and will give you a volume dip in the middle.

Cross Fade (+3 dB) will perform the same operation as Cross Fade (0 dB), but it applies an equal-power ramp to the volume level and thus you do not get the dip.

An Equal-power fade uses a quarter-cycle cosine fade-out curve and a quarter-cycle sine fade-in curve, thus maintaining the output signal power at a constant level.

I found this info on the web (it is not a direct quote) , hope it helps.

Sorry I can't help with the osm, have not been here in a very long time and would be unable to correctly build something I think.

Good Luck...

Dunc 🙂

nix ·

Thanks very much folks, Nice one stw, this helped. I see it pans as well, or that was just how I set it up? Thanks for the background info sequencer. So what I started modding was a normal crossfader. Anyway here is the working schematic->

And it was pretty simple in the end, I don't understand why this one doesn't dip in the middle of the fade though->

Thanks, Nick

nix ·

Thanks for your reply oddson, Are you editing it? I tried the pitch shifting and turned up the dip. It is not as noticeable as the original crossfader I was using. The correct function would be appreciated, I would use it in an update of my multi FX. Wishing contents, nix

oddson ·

As you saw I posted and deleted... I get mixed up on this issue vs. 'panning law' because they are essentially opposite sides of the same coin and because I have a great deal of trouble with dB math for some reason (even though it's not all that complicated, I just have a mental block).

I did a four-way cross fader for someone and it's on the forum somewhere. It used a 'convex/concave' control to allow you to implement +/- 3 dB centre boost.

Here's a two-way version:

The small knob controls the convexity of the cross-fade curve. Right-ward gives greater mid boost, Left-ward it less or even gain reduction (so it could be used for a panning law). [Note the min/max on the control are reversed to give the expected directionality to the control as smaller exponents give greater mid-point gain.]

I had a bunch of stuff written about the dB gains involved but I'm pretty sure it's all garbage so just play around and find an exponent that works (it will be at or near 0.5) and you can replace the small knob with a constant if you wish. If I can figure you the dB math I'll post a better version that displays the panning law/cross fade rule it's representing.

nix ·

Thanks very much again 😀 (stw and Sequencer also), Around .5 seems close enough by ear and also on my levels meter. I'll pass it on. This is a really nice component if your routing is complicated. Your my projects' saviour, oddson. Wishing contents, nix

nix ·

Hey again, Here is a version with simple GUI->

and the .osm->

I've passed it on. This has limited use as a VST because it has 2 stereo ins, I think few hosts support that. It is a really handy one for me in SM though. Wishing contents, nix

Wrote something here? To have a post removed or your name hidden, write to [email protected].

Before your first post

A few rules keep this a friendly place. You agree to them once.

Shown next to what you post, here and in the app. It doesn’t have to be your real name: 3–24 lower-case letters, digits or _ (capitals become lower case, spaces become _).

    Then your post goes up straight away.

    Delete this reply?

    Open it in SynthMaker?

    It goes on the track you’re editing there, in place of that track’s sound, and into My sounds. Your other tracks stay as they are.

    Want to keep that track’s sound? Start a new song in SynthMaker first (Song › New song), then open this.

    Report this reply?

    Only the developer reads reports. The person isn’t told who reported them.

    What’s wrong with it?

    Block this person?

    You won’t see their posts and replies here any more. They aren’t told, and you can unblock them at any time.

    People you’ve blocked

    Their posts and replies are hidden from you. Unblock someone to see them again.

    The community rules

    A few rules keep this a friendly place. Everyone agrees to them once, before their first post.