SynthMaker

couple of Suggestions

Archive · 2005 14 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

Nu Audio Science ·

Any chance we could have the popup like a windows syle popup, When you click the popup appears and when you click again you make your selection, Also a little tick next to current selection would be nice.

Is the dot (Mouse pointer) going to be customisable at some stage ? Probably me being snobby but its the kind of thing that really sticks out to me 🙂

Shifrin ·

Nu Audio Science wrote: Is the dot (Mouse pointer) going to be customisable at some stage ? Probably me being snobby but its the kind of thing that really sticks out to me 🙂

I asked that myself a little while back, and malc said it'd be customisable at some point in the future 🙂

Shif.

skOre ·

I thought jorge had some windows style popup somewhere...

Tom7777 ·

Do you mean like dropdown lists?

malc ·

I think I know where Tom might be heading with his question (Popup Module Text) 😉

Would the following be appropriate? [old link]

It's actually a popup menu but it does the job nicely I think (many commercial synths seem to use this system for drop-lists I've noticed). This component was added in 0.9.3h I think.

malc ·

Oh, and as Shif said, custom cursors are on the list but lower down at the moment.

Nu Audio Science ·

Cheers guys 🙂

Shifrin ·

malc wrote: Oh, and as Shif said, custom cursors are on the list but lower down at the moment.

Just a friendly bump 😉

Shif.

Nu Audio Science ·

Hehe

Tom7777 ·

You can already make custom cursors using the GUI modules but this aint the best way to do it as it means using a redraw area and tick25 on what could be a large area, so a default module for doing it would be cool.

Shifrin ·

Tom7777 wrote: You can already make custom cursors using the GUI modules but this aint the best way to do it as it means using a redraw area and tick25 on what could be a large area, so a default module for doing it would be cool.

Ingenious, hadn't thought about that, but yeah seeing as we can hide the cursor - it follows we could replace it with our own. Like you said though this could actually be tricky in SM - and it's easy to do with the Windows API - so here's hoping it'll happen 😉

Shif.

Tom7777 ·

If you don't want to use the tick25 to redraw the area use the mouse move module and connect its two outputs to the redraw, then just use a bitmap image with a translate module to adjust it to exactly the right position.

Edit - I did this with a scope for a simple shooting game but SM was not designed for what i tried to do so it goes really slow when the targets move and the mouse also moves so i have left that project on hold for now.

Shifrin ·

Thanks for the input Dan.

All I really want is to stop SM using the 'circle' pointer when in controls - I've never liked it 😉 I'm sure this'll be modifiable in the future 🙂

Shif.

Tom7777 ·

I'm sure this'll be modifiable in the future 🙂

Yeah im sure that it will be possible to change the graphics at some point.

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