From the original SynthMaker forum (2004–2014), with its members’ names and dates.
electrogear ·
I don't like the way that the minimum height for a MGUI view can be determined by the amount of input & output connections to the module. I run into this problem quite a lot, for example with a selector, I only want it 2 cells high, but I also want to have 2 or maybe 3 outputs. This is not possible, you would have to make the outputs wireless to lower the minimum height available. I do use wireless outputs quite a lot, but there are times when they just aren't practical...
malc ·
You can change the height (and width) in these situations. Just edit the front panel and grab one of the edges. Now drag and the viewable area changes.
electrogear ·
malc wrote: You can change the height (and width) in these situations. Just edit the front panel and grab one of the edges. Now drag and the viewable area changes.
Aha, Gotcha... why did I never realise this... sorry about that. This makes things a heck of a lot easier.
etLux ·
You can also more precisely position elements on the front panel by
selecting the element, holding down the Control key on your keyboard,
and then using the arrow keys to move the element. The element
will move in increments of one-eighth grid each time you press one
of the arrow keys (up, down, left, right).
The grid position of the selected element shows just above it, in the
form (x, y); which is useful in determining exact location in tight
layouts where precision is required.
Best,
David
http://www.DavidSosnowski.com
electrogear ·
Cheers David, I was aware of that one, I just don't know how I missed the GUI panel resizing, considering I've been using SM regularly for about 3 years...
etLux ·
electrogear wrote: Cheers David, I was aware of that one, I just don't know how I missed the GUI panel resizing, considering I've been using SM regularly for about 3 years...
I've only been using SM for about six weeks; but I've probably got
about 200 manhours flying it.
I've been consistently impressed with the work -- and the thought
-- that went into SM. Every time I find myself saying, "Gosh, I
wish it could do ___" -- well, ten minutes later, poking around, there
it is... Malc already thought of it.
There's so much in SM -- especially in the crucial detail work --
it's very easy to miss things, electrogear!
My best,
David
http://www.DavidSosnowski.com
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