Hlis93 ·
Here are some graphic for various controls, PNG images are provided as well as Knobman file that I used to create them. http://base-designs.com/vst_graphics
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
Hlis93 ·
Here are some graphic for various controls, PNG images are provided as well as Knobman file that I used to create them. http://base-designs.com/vst_graphics
Nu Audio Science ·
Nice VU 😉
I'm sure people will find uses for these cheers
NAS
Hlis93 ·
I am trying to work on the web-site that I created where I will have much more for people to use. There will be no charge for any of it, I have considered a donation for maintianing the site but as of right now my wife is gracious enough to pay for it without complianing. There is very little there right now, only one reaktor instrument and some lame music that I did, meaning I have not worked on the site at all. I hope in the next month that I can get working on this and make it a useful place for designers and musicians that use these programs or just want some instruments etc
Ok its shameful plug, but its not intend to be I hope it will be a welcomed resource for all once I get it going.
Here's the link:
http://base-designs.com/home
Nu Audio Science ·
If you want me to design some .knobs just say so dude and i'll get on it
I can design stuff in 3D too but i wont render stuff out for people because that is very subjective but i can supply models of stuff
NAS
Hlis93 ·
Ok Thanks.
I am still working with Silo to see what this allows me to do. I dl'd a version of maya that is for education purposes, I can do much with it as it place a graphic over the image 😠 but it is a joy to use. Much easier then blender (which I still can't do anything with).
Nu Audio Science ·
Not a huge fan of Maya here simply because of the cost of the bloody thing I use Lightwave and Silo as my main two apps but Blender is probably the most powerful package available right now and if it was designed with a proper GUI it would probably put an end to a lot of 3D packages that are on sale
NAS
Hlis93 ·
Some more for SM forum to use as you will. Unlike my previous post there are no source PNG files that you will have to load into knobman. Please note that you will will have set the size and frame rotations that you desire.
Please download these files from my web-page (click on the screenshot of the knobs that you find there to open the link). Sorry for the inconvience but that is where I will host everything. Thanks and enjoy
Jonathan
Web-page link: http://base-designs.com/vst_graphics
Hlis93 ·
added some more knobman files for those that might find them useful. cheers
sunsynth ·
Damn good work Jonathan!
Many thanks 4 the knobman files!
You inspired me to upload some giveaways... on the way... 😉
Walter
Hlis93 ·
Inspired by cymsilly I post a picture of some of the knobs I made. I have the knobman files on my website however I have exported them and resized them for use in SM. I am loading these files here in a schematic. The knobs are in 140, 100, 90, 80, and 70px. It would be best however to go get the knobman files from my site if you like these or wish to use them as a template, or ignore them if you wish. 🙂
Edit i have update the file below I have fix the rotation on knob 1 so that it is smoother and i have added two colors for the line on the third style of knob making knobs 3 & 4.
no still can't load files
bootsy ·
cool! you are getting better and better!
Hlis93 ·
Hope the files load this time? Only three guess I have to post again or leave it out. 🙁
Hlis93 ·
Last one...
electrogear ·
.....and here's a few from me (they're not a patch on the above, but I had fun making them anyway 😀 )
There is something wrong with the upload methinks.... managed to upload the osm but not the image, sorry
Cheers,
Mike
electrogear ·
Ah there we go, I was trying to upload a BMP, which isn't allowed.....
Hlis93 ·
The roulette dail is is great! I would never have thought it, perfect for an SM game!
Acrobat ·
Hlis93 wrote: The roulette dail is is great! I would never have thought it, perfect for an SM game!
...lots of human games are based on rotation.
The indo-european original root is "Rad", aka "Raidho", the fifth rune. It comes in Mercury, the sign of Twins, exactly where we are now, from when it comes the words road, read (rad-ing), reality (rad-laguz), run (rad-uruz).
It is close to the second in Twins, "Ken", the fire-place. Infact too much gaming would lead Man to self-destruction (fire).
Hlis93 ·
😀 Ok
Never really put much time in past Hagalaz. Seems to be me.
Acrobat ·
Hlis93 wrote: :D Ok
Never really put much time in past Hagalaz. Seems to be me.
ehe he 😀
Hlis93 ·
at the risk of not realizing that I was being told to stop posting this here are a few more. Again the full knobman files are on the webpage.
electrogear ·
Hlis93 wrote: The roulette dail is is great! I would never have thought it, perfect for an SM game!
Haha, that's ridiculous.....
Like this you mean? 😀
etLux ·
Just got a chance to sit down and have a good look at all these.
Beautiful work!
Please let us know if/when you have a donation link available.
I've got a few little commercial projects going, and I think I may use some of these. I doubt they'll make much money, but -- I would definitely want to kick something into the kitty if I use them to say "thank you"!
All my best,
David http://www.DavidSosnowski.com
electrogear ·
Hey I hope you don't mind but I made a knob from scratch, inspired by your knobs. It's kinda like yours, just not as good:
Thanks for inspiring me to get to grips with this program properly!
Mike
bootsy ·
Do I see a knob-mania here ? 😀
Acrobat ·
bootsy wrote: Do I see a knob-mania here ? 😀
spreading the disease!
Hlis93 ·
etLux wrote: Just got a chance to sit down and have a good look at all these.
Beautiful work!
Please let us know if/when you have a donation link available.
I've got a few little commercial projects going, and I think I may use some of these. I doubt they'll make much money, but -- I would definitely want to kick something into the kitty if I use them to say "thank you"!
After some more consideration and evaluating why I have this page in the first place I have removed the donations. Its free that is why I opend the page and the way I want to keep it. Thanks is a great reward for me. Thanks for the comments.
Hlis93 ·
electrogear wrote: Hey I hope you don't mind but I made a knob from scratch, inspired by your knobs. It's kinda like yours, just not as good:
Thanks for inspiring me to get to grips with this program properly!
Mike
Thats an outstanding knob. Can I make one suggestion? Something to try at least. The red center appears to static with the center ring rotating try and add a layer under the red circle and add a bit of texture to it, rotate that layer and decrease the alpha percentage on the top layer so that the rotating layer shows just a touch. Should create a sense of movement without much distortion of the smooth metalic effect. also dont use the metalic primative for the rotating layer use the plain circle without and edge and difuse the out rim a bit to reduce distortions. Just an idea to experiment with although you might need a custom texture. Here and example (although not a good one I banged it out is a 1min.) The only layer rotating on the indicator line and the layer beneath the smoothed circle.
Have a fader to match?
Hlis93 ·
I should have made it a fader...up and down parascope but I lack imagination until after the fact.
Hlis93 ·
Please check to see if this .knob loads into Knobman OK, will need current version.
Edit: The problem was sorted out. It was not version problems. All good now.
Hlis93 ·
I hope some of the expereince people here can help me out. I have a meter that I really like. My problem is that I don't know how to actually number it so that it reads correctly. Could any tell me how that is supposed to work so I can make the correct adjustments.
Heres the an OSM of the meter as it is now. I included the knobman file (you will need to load the texture into the texture directory and there is one PNG image that you will need to check and make sure it loads - should be layer 35-36, its labeled.) It's loaded into a anim knob at the moment.
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