SynthMaker

Custom Connector w/o an SDK Primitives

Archive · 2008 7 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

chironex ·

These two primitives would basically be like Bus Compile/Bus Extract modules, except you could load your own picture which would be what the bus connector would look like.

😉

Nu Audio Science ·

Totally lost me Can you explain a little more ?

NAS

chironex ·

Quite simple.

In your head, imagine the bus creator primitive.

Got it? Good. Now, add a Bitmap connector as an input. Normally, the bus connector is the circle with the little "B" in it. But, with this creator, the connector would actually look like the bitmap you put in. Also, the bus would not only carry the information you put into the inputs created with the string, it would carry the information in the string itself

The extractor would lack the string and bitmap input. Instead, it would have a special "generic bus" input, which would accept all connectors made with the bus creator primitive. After being connected to a custom-bus at the input, it would create an output for each input made in the custom bus creator.

Also, to add two buses together, they would have to have the same bitmaps AS WELL AS the same set of inputs.

This wouldn't actually allow anything new synth-wise, but it would be VERY USEFUL for organization, because as of now, all buses look alike, and this can be confusing.

infuzion ·

You can already make your own GUI for any modules.

chironex ·

But this would chnge the GUI. This would change what the connectors looked like, replacing the grey Bus connector.

Nu Audio Science ·

Why can't you just name the connectors ? Works for me

NAS

Tom7777 ·

Yeah NAS same here i don't get this request much (sorry), i know what you mean but you can name things including actual bus modules the module its in which you can also make a image for if needed and also name all the inputs and outs etc.

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