SynthMaker

Sum Int Array

Archive · 2008 10 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

TomC ·

Yep, either I'm blind or it's really missing.

Tired of rounding errors...

Tom

rl ·

c'mon! just connect two Int Arrays to a common Int Array input and the elements will add automagically.

BTW: in a similar case I used the AddToFloatArray module to add 0.5 to each element and converted from Float to Int after the FloatArrayGet

MyCo ·

I think he means a sum of all ints in the array... so the out is only one int, not an int array.

There are many int array things missing, eg: Max/Min, sort, switch(!!!)...

TomC ·

MyCo wrote: I think he means a sum of all ints in the array... so the out is only one int, not an int array.

There are many int array things missing, eg: Max/Min, sort, switch(!!!)...

Exactamente

Try to add all integers from an integer array and compare that mess to the Sum Float Array primitive. Quite a difference.

Green code module anyone?

Tom

rl ·

ah, ok. Indeed lots of things missing on IntArray.

TomC wrote: Green code module anyone?

The baby already had a name (LUA), but then it was forgotten somewhere somehow.

TomC ·

rl wrote: ah, ok. Indeed lots of things missing on IntArray.

TomC wrote: Green code module anyone?

The baby already had a name (LUA), but then it was forgotten somewhere somehow.

If I understand you right, you think it' d be a good idea to mention LUA from time to time so the outsim guys won't forget it, right?

Hehehe...

Tom

Acrobat ·

oh guys, I think I will use it even more than the audio code itself,

Operations on arrays are very limited ATM, In a project I had to perform REAL acrobatics just to shift properly a X-step pattern left, right, up and down... and it has still some bugs and slow downs in some sections...aaaargh 🙁

1-2-Many ·

+1 vote for IntArray operations - like those of FloatArray. Especially the Sum. Went searching for this today...seems a glaring omission

infuzion ·

I believe that Float Array maths work just as well, just not as optimal.

1-2-Many ·

infuzion wrote: I believe that Float Array maths work just as well, just not as optimal.

Precisely. Isn't it all about optimization? 🙂

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