Show waveform bitmap on selecting waveform
Archive · 2008 6 old posts
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
Dave ·
Hi,
i'm looking for something like this:
You select the waveform and beside the selector the waveform appears as a bitmap.
How can i solve this?
Load in my 5 waveform-images in bitmaps and then ... ?
I've tested it with 2 bitmaps but nothing happens if using the selector (only shows one bitmap on the front and does nothing on selecting):
sunsynth ·
Hi Dave,
you don't have 2 switch the area...
Most important: you forgot a redraw!
SUNsynth
Dave ·
So i can connect from the Grid/A directly through the BmpDr/Area?
And the redraw is between the MGUI/V and the BmDR/V?
Dave ·
That's it or?
sunsynth ·
Hint: look at the Switch (in Developer Mode)
The BmpDraw (1st) and Redraw(Area) 2nd are together connected at the MGUI out...
I thought you use Bmp's of the same size 😉 i only use one area...
SUNsynth
BasherT ·
Hi guys
I think a solution that uses a lot less links uses the bitmap array
Here is the OSM
First a bitmap array is created that holds all of the bitmaps.
Then, when the selector is changes, the output of the selector triggers a module to get the new bitmap and also triggers a redraw.
If you use bitmaps of a different size to the ones I have used you will need to change the F2A module in the Draw module.
I used this basic approach in a more complicated graphical interface which you can see here: Graphical Oscillator Selector