SynthMaker

Seven Segment Decoder/Display

Archive · 2008 11 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

electrogear ·

Hi guys! I've spent the last couple of days making this (amongst other things) .

http://www.box.net/shared/rg2fqjt440

It consits of:

Decimal -> Binary Converter

BCD -> Seven Segment Display Driver

Seven Segment Display

It was mainly a bit of fun & learning project, but might have some use.... although I don't see the point in using it really as there's much more CPU friendly ways of displaying digits. It took me aaaages to work out the Boolean expressions using Karnaugh maps, then getting all the logic to work properly.

So.... Synthmaker can be used for electronics too!!!

Cheers 😀

EDIT: Although... apparently only 0.1% CPU... does the CPU meter in the bottom right measure the overall CPU usage of SM, or just for audio data?

oddson ·

CPU meter is for audio processes only...

Acrobat ·

electrogear wrote: Hi guys! I've spent the last couple of days making this (amongst other things) .

http://www.box.net/shared/rg2fqjt440

It consits of:

Decimal -> Binary Converter

BCD -> Seven Segment Display Driver

Seven Segment Display

It was mainly a bit of fun & learning project, but might have some use.... although I don't see the point in using it really as there's much more CPU friendly ways of displaying digits. It took me aaaages to work out the Boolean expressions using Karnaugh maps, then getting all the logic to work properly.

So.... Synthmaker can be used for electronics too!!!

Cheers 😀

EDIT: Although... apparently only 0.1% CPU... does the CPU meter in the bottom right measure the overall CPU usage of SM, or just for audio data?

great work, hope you signed in the osm or left some infos on you...thanks for sharin!!

electrogear ·

Thanks! I forgot to put my name in there but I've changed it now. Does the link still work for you?

Acrobat ·

electrogear wrote: Thanks! I forgot to put my name in there but I've changed it now. Does the link still work for you?

yeah, thx! I luv GRX worx like this!! 😀

electrogear ·

Acrobat wrote: electrogear wrote: Thanks! I forgot to put my name in there but I've changed it now. Does the link still work for you?

yeah, thx! I luv GRX worx like this!! 😀

Yeah it's cool but pretty unusable I think. The digits are too big for a start - they need to be resized. And it might be better if they were drawn in SM rather than bitmaps. My knowledge of Photoshop is bad so it took me ages to get the images made up, I'm sure there would've been much easier ways of doing things than the way I did it.

Thanks for the support anyways, you never know next time I might produce something useable! Hehe

Acrobat ·

electrogear wrote: Acrobat wrote: electrogear wrote: Thanks! I forgot to put my name in there but I've changed it now. Does the link still work for you?

yeah, thx! I luv GRX worx like this!! 😀

Yeah it's cool but pretty unusable I think. The digits are too big for a start - they need to be resized. And it might be better if they were drawn in SM rather than bitmaps. My knowledge of Photoshop is bad so it took me ages to get the images made up, I'm sure there would've been much easier ways of doing things than the way I did it.

Thanks for the support anyways, you never know next time I might produce something useable! Hehe

After messing a bit with bmps, pngs and transparency, I gave up and went vector! I realized the easiest way it's always going vector since you can build elements independently of size so with much more flexibility. I'm working a lot on vectorialization in SM using the GUI primitives and simple math, in some recent cases they also seem to the user having a bit of AI by themselves, i.e. I building a slider the recognize its own shape and orientation, reconfiguring its Hor/Ver scaling accordingly..!

It's a world apart from white n'blue cables, but it's very satisfying for me actually... hope in a near future to present some modules,, cheers, A.

😇

electrogear ·

Acrobat wrote: After messing a bit with bmps, pngs and transparency, I gave up and went vector! I realized the easiest way it's always going vector since you can build elements independently of size so with much more flexibility. I'm working a lot on vectorialization in SM using the GUI primitives and simple math, in some recent cases they also seem to the user having a bit of AI by themselves, i.e. I building a slider the recognize its own shape and orientation, reconfiguring its Hor/Ver scaling accordingly..!

It's a world apart from white n'blue cables, but it's very satisfying for me actually... hope in a near future to present some modules,, cheers, A. 😇

I don't know where to start trying to make different shapes and shading/bevels/lighting etc - I find Photoshop difficult enough as it is. I can only seem to make rectangles and ellipses in SM. Cheers,

Mike

infuzion ·

electrogear wrote: I don't know where to start trying to make different shapes and shading/bevels/lighting etc - I find Photoshop difficult enough as it is. I can only seem to make rectangles and ellipses in SM.

Tried http://inkscape.org/ ?

rl ·

great!

BTW: here is another example: 7-segment lcd display

electrogear ·

Cool! I like your way of doing it! I should have thought of that really - let synthmaker do the logic for you using selectors, but I had my electronics head on so did it with logic gates instead... ah well, was just a bit of fun anyway - didn't ever plan to use it.

Mike

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