SynthMaker

Lua & OpenGL

Archive · 2007 7 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

TheAudiophileDutchman ·

By accident, I just came across a platform-independent OpenGL library, which appears to be also suitable for Lua: http://glfw.sourceforge.net

...then, after getting curious and browsing the net: http://luagl.wikidot.com/

@Devs: Could one of these (or other) libraries possibly aid in replacing the current GDI+ driven GUI with (hardware-accelerated) OpenGL when Lua gets adopted in a future SM release? 😇

stefan ·

Hm, interesting....

Acrobat ·

TheAudiophileDutchman wrote: By accident, I just came across a platform-independent OpenGL library, which appears to be also suitable for Lua: http://glfw.sourceforge.net

...then, after getting curious and browsing the net: http://luagl.wikidot.com/

@Devs: Could one of these (or other) libraries possibly aid in replacing the current GDI+ driven GUI with (hardware-accelerated) OpenGL when Lua gets adopted in a future SM release? 😇

I put an OpenGL request some time ago but there was no feedback...great if there's some chance 2 see it implemented! A.

aliasant ·

Nice.

I havnt read thru the links but I wanted something like this for a long time. Hope this will get us closer to that?

stefan ·

There's similar stuff for Python too.

dutchound ·

they did include a D3d video module in Flowstone, perhaps they could make a way of controlling some shapes and graphics in the D3d window, rather than just playing video. d3d windows with some animation capability like shockwave flash could make ok graphs, xy displays, etc.

attic ·

+1 Anything to make the GUI faster.

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