oddson ·
I'm thinking this may have been suggested before (long ago) but could we get a ticker that takes an integer input to set it's per second rate?
I know you can use the Tick100 and the Tick Divide to get some control but it's very limited.
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
oddson ·
I'm thinking this may have been suggested before (long ago) but could we get a ticker that takes an integer input to set it's per second rate?
I know you can use the Tick100 and the Tick Divide to get some control but it's very limited.
Tom7777 ·
+1 vote
Also bump for a bpm ticker
oddson ·
Tom7777 wrote: +1 vote
Also bump for a bpm ticker
We could make a pretty good BPM module if we had the primitive I'm asking for...
...oh, if a float can be used instead of an integer, even better.
exonerate ·
da ja vu, i just mentioned this in the other thread it came to me while posting, so i joted it down.
strange how we where thinking the same thing!
anyway i do think that this would be the best solution because using the trigger divide your limited to halfing the trigger which is too much for most purpose's.
cheers
Tom7777 ·
We could make a pretty good BPM module if we had the primitive I'm asking for...
Yeah for sure, along with various other cool things.
exonerate ·
hmm, well not exactly the same but i think that with my idea for a component that acts as a trigger filter you would kill two birds with one stone, because it would be good for limiting redraws and you could also use it with a ticker attached to change the amount of triggers for any other purpose.
cheers
minione ·
it is possible in code aand very easy (as i understoog a very small time ago).... but how to convert stream trigs to green trigs?? if it would be done, we will get ticker in samples
exonerate ·
yes you can do it in code but then you still have the same problem because to convert to green data you would need a mono to float which would have to be triggered by a ticker so your still limited to the speed of the ticker.
cheers
oddson ·
It was your thread that reminded me of this idea... but it was working on my algorithmic stuff that made me think of it in the first place. With the Tick100 I'm very limited in what tempo's I can approximate. I'm going to use host triggering instead but I still think this is a good idea.
But for redraw limiting I don't know what it would be like. I'd assume cutting the redraw in half would be a better option - otherwise the jerkiness isn't even going to be steady (hit each redraw, then miss one!?).
I still think limiting the area of redraw and what events prompt a redraw are your best options.
minione ·
may be.. ticker1000? (timer in 1 millisecond) but also is to slow
exonerate ·
But for redraw limiting I don't know what it would be like. I'd assume cutting the redraw in half would be a better option - otherwise the jerkiness isn't even going to be steady (hit each redraw, then miss one!?).
my god how stupid things can one think in such a short period, my brain isn't screwed on today, of course if you limited to only let so many through then you would have a bigger time gap between some redraws, i suppose then the best way would be a float divide input, and then you would have ultimate control.
cheers
AngularMomentum ·
oddson wrote: Tom7777 wrote: +1 vote
Also bump for a bpm ticker
We could make a pretty good BPM module if we had the primitive I'm asking for...
...oh, if a float can be used instead of an integer, even better.
I was thinking liking to have something like this (trying) getting the note randomizer running at BPM this afternoon.
gregh ·
a Yes from me as well - with integrated start/stop also. Basically an improved and more versatile ticker would be great
tuz ·
a very good idea.
Wrote something here? To have a post removed or your name hidden, write to [email protected].