SynthMaker

How do I properly connect the (Modulator) module in the...

Archive · 2007 7 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

radioactivebeats ·

How do I properly connect the (Modulator) to the example synth? I can't get it to work. Could anyone give me an example containing the correct settings and connection? Thanks

stefan ·

What do you mean by "the (Modulator)" ? I'm not sure I'm following you.

AngularMomentum ·

mmmm, just guessing, but I think he means modulation to the filter, sometimes I have to take out the hz to 01 or whatever to make the LFO work on the filter's modulation cutoff input.

stefan ·

Modulation input on the filter is in the 'normalized' range, not in Hz. But the LFO output is in the right range, so I'm not sure I'm following you here 🙂

radioactivebeats ·

I downloaded the modwheel example from (oddson) and connected it to the detuners just like the (pitch bend) module, which works fine but the mod wheel will not work. My question is do I have this connected correctly?

http://members.shaw.ca/oddson/modWheel.osm

sunsynth ·

Hi radioactivebeats...

And where is your .OSM?

SUNsynth

oddson ·

To get the mod wheel to act as a pitch wheel?

In the example synth the best place to add this would be in the "detune" module of the detuner.

1st - sync the detuner modules together so you don't have to do the rest of this twice.

2nd - add a nameless midi transimitter to the top level (this will also give you CC control within the stock modules - should be part of the basic schematic IMHO).

3rd - go into the dunter-detune module and add my mod wheel.

4th - connect a nameless midi receiver to the midi input of the mod wheel. It should show the connected green link colour.

5th - You need to convert the 0-1 range into something appropriate for pitch bend. The middle should be 1 and full up and full down should be the range of the bend based on a semitone limit. Here's a schematic for how that's done:

It's 12th root of 2 stuff for pitch conversion.

6th - connect this from the output of the mod wheel and add an integer (defined as a property if you like) for the semitone range of the pitch change.

7th - add a float mult in the path of the detune's output and connect the output of the module above to it to shift the pitch of the detuner's output.

Here's a schematic with both the pitch wheel and mod wheel's set up to affect pitch. exampleps.osm

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