SynthMeder ·
the compress audio is simple to get. 🙂
http://www.mediafire.com/?fnbtzd9ewd9
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SynthMeder ·
the compress audio is simple to get. 🙂
http://www.mediafire.com/?fnbtzd9ewd9
infuzion ·
cool!
You might be interested in this: 1.0.2: Compressor issues
SynthMeder ·
update 🙂
http://www.mediafire.com/?fnbtzd9ewd9
TomC ·
SynthMeder wrote: update 🙂
http://www.mediafire.com/?fnbtzd9ewd9
Hey, thanks a lot.
Can you post a short summary what's (beside the UI) changed? I've added/modified some things (mostly the out/gain/clip part to be able to push the comp harder without clipping) in the old version so I'd like to know where my changes collide with the new version.
Thanks
Tom
sunsynth ·
Hi SynthMeder,
thanks 4 this update! I like the shape... 🙂
am i right that it has a Hard knee compression style?!
SUNsynth
P.S.: Some tips 4 me 2 make a de-esser out of this?
Edit: Float 6 on Output-VCA = Softclip???
SynthMeder ·
sunsynth wrote: am i right that it has a Hard knee compression style?!
does anyone know how to make soft-knee for this? tell me please, thanks ! 🙂
infuzion ·
Thanks for all the time you took on this, especially tagging all the sub-modules.
TomC ·
SynthMeder wrote: sunsynth wrote: am i right that it has a Hard knee compression style?!
does anyone know how to make soft-knee for this? tell me please, thanks ! 🙂
The Gfx or the sound part of it?
Tom
SynthMeder ·
anyone? 😕
infuzion ·
SynthMeder wrote: anyone? 😕
Some source code: http://freeverb3.sourceforge.net/ Google isn't helping here...
TomC ·
SynthMeder wrote: anyone? 😕
I'm right now doing the maths for a soft-knee module, however I'm not a Gfx guru, so someone would have to implement the graphics so the user can actually see the soft knee.
If someone wants to do that: my module can output an epsilon value around the knee, that means if the treshhold is set to e.g. 30 and my module puts out 4 that you'd have to paint the soft knee from 26 to 34. The rest of the graph would look the same as it does now.
Any Gfx dude out there?
Tom
SynthMeder ·
TomC wrote: SynthMeder wrote: anyone? 😕
I'm right now doing the maths for a soft-knee module, however I'm not a Gfx guru, so someone would have to implement the graphics so the user can actually see the soft knee.
If someone wants to do that: my module can output an epsilon value around the knee, that means if the treshhold is set to e.g. 30 and my module puts out 4 that you'd have to paint the soft knee from 26 to 34. The rest of the graph would look the same as it does now.
Any Gfx dude out there?
Tom
thanks Tom, merry christmas.
i must say i'm sorry ,but my question is "how can i make soft-knee sound for compression module", thanks for any help. 🙂
infuzion ·
SynthMeder wrote: i must say i'm sorry ,but my question is "how can i make soft-knee sound for compression module", thanks for any help. 🙂
The code I liked to before didn't help? I sent a PM for another idea.
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