SynthMaker

Long delayed Long Delay

Archive · 2007 12 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

oddson ·

I've dusted off this old project for public consumption. It's over a year old and all I've done is remove the 'to child' and 'to parent' modules (which were still working all these versions later).

OddSonic.osm

I've been playing with it lately and had some interesting results so I thought I'd share.

This was the result of my earliest interests in SynthMaker, to which I was drawn because I could not find any other way of doing Eno style long delay loops (aka Frippertronics).

I might just have a go at updating the interface and controls but I thought I'd see about feedback first.

I've got it connected here to a very basic Karplus just to test things out. To really enjoy you need to save a dll version and play in a host with your favourite pad synths for ambient or percussive sounds for textures.

Kara ·

Wow looks realy nice, but the link to the osm is dead 😉

Tom7777 ·

Yeah same here, doesn't work unfortunately

AngularMomentum ·

Ooh....would love to reskin that!

sunsynth ·

Hi oddson,

please give us a new working link!

SUNsynth

Edited:

It gives me the message: "this is not a website"......bummer!

me 2, but oddson's new one now works!!!

I like your channel-Routing cables, oddson!

Thanks

AngularMomentum ·

Heheh, tried the main directory of Oddsons webspace. It gives me the message: "this is not a website"......bummer! 🙂

sambean ·

http://members.shaw.ca/oddson/OddSonic.osm 😉

Sam

Tom7777 ·

Nice one Sam 😀

Kara ·

Beautifull example, will be intersting to study Thanks

oddson ·

Re OSM.. sorry. I've you ever get 404 errors on my files check that the address is "http://members.shaw.ca/oddson/filename.osm".

Re 'This is not a website'... sorry I just park SM files there. I might build a directory script for it since my ISP doesn't seem to provide a directory service.

Thanks for stepping in Sam! 🙂

@Thomas(AM) - feel free to skin it. It needs current controls anyway.

The EQ is a barely altered version of Jorge's early graphic EQ. I think putting in Stefans Graphic/Parameter EQ would be nice. Also, the saturation section could do with proper code.

AngularMomentum ·

Heheh, I was hearing that tune from PIL - This is not a love song, while reading that line...

"This is not a website, this is not a website"

Thanks for letting me do a skin, I'll sure do something this weekend on it.

oddson ·

I thought I'd add that the inability to clear the lengthy delay lines from within a host with a DLL version is the reason I keep requesting to have an 'Interrupt Sound Processes' primitive.

Within SM you can just click on a stream or on the SoundOut selector and everything clears but I can't get the same result within a DLL anymore (an old long-fixed bug in the Multiplexer used to give this result).

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