SynthMaker

A few things that I found [THREE]

Archive · 2005 8 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

skOre ·

Don't know if these have already been proposed or fixed in 0.9.3 (will check that out for sure when coming home), but once again a few things I would like to see changed:

It happens about 10 times every evening I sit in front of SM, that, after going deep into the structure of a synth, I can't change values anymore (like Floats).

the paste after the copy should happen at the mousetip or in the center of the screen.

I would love to see a right click adding of combined modules (like a mgui with to parent and to child attached). So you can right click somewhere in a module and in the popup menu, you could choose "Add full MGUI"

The screen should pan when dragging the end of the link to a side of it

If you name modules in a bad way (characters that are not accepted in filenames), adding them to your db fucks up badly, this should be prevented

Check out my Col2, I first wanted to name the Division modules "/2" "/3" and so on, but somehow the String order gets messed up when you use the combined way that I used... try renaming the Div to / why does it say "2/" then?

Shift+click link should be a way to straighten it (or another button combo)

A favourites bar that displays the most often used modules would be handy

A nice addition to the graphic interface would be to change the tone of a right side connector (which would color the attached links) to make links from a specific connector stand out. But maybe thats just a stupid idea... could be very hard to do for a small benefit

There should be a "Center all graphics in upper left corner" when right-clicking a gui, I sometimes have to supersize modules in order to find copy and pasted gui modules.

On another note: How was your face when you read about the "ultra new core technology" ?

Mine was quite amused

malc ·

Thanks skOre (once again) 🙂

It happens about 10 times every evening I sit in front of SM, that, after going deep into the structure of a synth, I can't change values anymore (like Floats).

That is interesting. I know galaa had this problem. I assume it's the same thing - the edits all get locked, as if they are read only, clicking on them does nothing?

I couldn't reproduce the problem. If it happens very often for you then maybe you can help me find a combination of actions that sets it off. Any info you can provide would be veryhelpful.

As for everything else, I had a few of those already noted but thanks for flagging them again. Some nice ideas there too. I'll have a look into the naming issue in your Col2 schematic.

On another note: How was your face when you read about the "ultra new core technology" ?

I haven't seen much information on exactly how it works but it certainly sounds like they are headed in the right direction. 🙂

Shifrin ·

malc wrote: Thanks skOre (once again) 🙂

It happens about 10 times every evening I sit in front of SM, that, after going deep into the structure of a synth, I can't change values anymore (like Floats).

Had this happen too if I've had SM open for a long while, couldn't explain what I did to make it happen though but will try to remember if it happens again!

Shif.

malc ·

skOre, Shif,

Does the Edit locking problem happen with the latest release?

Thanks.

Shifrin ·

malc wrote: Does the Edit locking problem happen with the latest release?

Haven't had it happen yet though I've not had much of a chance to put it through it's paces, rest assured if it does I'll post here (hopefully with some more infos too).

Shif.

skOre ·

Will try the latest release today and see if the locking still happens. It was really mostly after "going into" the synth very deeply.

malc ·

If you get the same problem again, can you check whether the knobs, sliders or other module panel elements in your schematic get locked too.

Thanks guys.

malc ·

skOre wrote: Check out my Col2, I first wanted to name the Division modules "/2" "/3" and so on, but somehow the String order gets messed up when you use the combined way that I used... try renaming the Div to / why does it say "2/" then?

Ok, I've had a look at this now. The reason this is happening is because the string format flags in the label module are set to enable right to left reading. I suspect you probably used one of the pixel to grid convertors as a shell because these all had this flag set up (for some reason).

To correct the problem, go into the label module (the one that draws the text) and change the '1' to '0' or 'normal' in the String component that is attached to the StringFormat connector on the Text component.

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