Sk ·
How do I create a component to implement a frequency division? I think that using the beta math divider with poly/int inputs and poly output wouldn't work, right?
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Sk ·
How do I create a component to implement a frequency division? I think that using the beta math divider with poly/int inputs and poly output wouldn't work, right?
stefan ·
Hm. What do you mean? Do you want to do a frequency counter and then divide that frequency or do you just want to divide the frequency? I don't think I understand what you're asking for 🙂
Sk ·
No matter, I got it. I meant: if I have a 440 Hz, how do I get a 880 Hz? Answer: poly multiply with wave and 2 as inputs.
Ineeded it to make something similar to a pitch-bender, controlled via panel (I know it's very uncomfortable, but I wanted to learn how to do it. Here is what I got.
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