From the original SynthMaker forum (2004–2014), with its members’ names and dates.
mindplay ·
Since the release before last, I noticed the waveform displays in "example.osm" are out of phase - that is, they don't display one cycle like they did before, but apparently about 1.25 cycles.
The new LFO feature is neat, but it seems a little weird that it's settings are global and aren't saved with the presets...
malc ·
Hi mindplay,
Unless I'm missing something the waveform displays have always shown slightly more than one cycle. I'll have to check for sure so don't take this as a definitive answer but I think everything is fine.
Good point about the LFO. It's not complete, we just put it in there quickly to show what could be done. As you say it does need to be saved with the presets.
Shifrin ·
malc wrote: Unless I'm missing something the waveform displays have always shown slightly more than one cycle. I'll have to check for sure so don't take this as a definitive answer but I think everything is fine.
Yep, I'm sure they've always shown more than one cycle too - I remember going in and modifying it to display one cycle only 😉
Shif.
mindplay ·
hmm ... I'm pretty sure I've seen them working at some point ... I've also seen them go completely nutsy now and then, drawing way outside the panel - but that seems to have stopped a few releases ago.
Tom7777 ·
Another thing is there is slight clicking sounds when your changing between patches and playing notes. 🙂
jorge ·
Tom7777 wrote: Another thing is there is slight clicking sounds when your changing between patches and playing notes. 🙂
I think the clicks are caused by sudden changes in the LFO, try putting some smooth modules as explained in the following thread:
D'oh! i just saved over the example project!
Tom7777 ·
Ok thanks Jorge 🙂
mindplay ·
Tom7777 wrote: Another thing is there is slight clicking sounds when your changing between patches and playing notes. 🙂
most synths do - why would you switch patches while playing notes anyways? you can add smoothers, yes - but you're going to waste a lot of CPU power on something that probably isn't going to bother most people anyways...
Tom7777 ·
Most synths do - why would you switch patches while playing notes anyways? you can add smoothers, yes - but you're going to waste a lot of CPU power on something that probably isn't going to bother most people anyways...
Hi mindplay, I like to make ambient pads a lot and often have the release high and delay effects on them and its more of a testing thing really. Also i find that if clicking starts (usually after changing preset) and gets louder it will stay even if i change preset again which is annoying as it ends up making fuzz so i have to close the app and start again. After i added the smooth modules like Jorge said it made things alot better but it still happens every now and then but i actually fixed things this way 🙂
mindplay ·
yes, you can fix things this way, but it's not a good solution - you're using CPU power continously, to fix a problem that occurs instantaneously.
workarounds like these should be considered temporary, until the problems can be resolved generally - so that we won't have to resolve to "dirty" solutions in all our schematics 😉
a proper fix would probably require work on SM's end though ... like for example, preset switching could cause the last buffer to fade to zero, and then reset all internal component states, e.g. zeroing filter buffer variables etc. - this would probably be the kind of solution you would have done if you had been writing actual code...
Tom7777 ·
Ok mindplay thanks 🙂
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