SynthMaker

GUI pages

Archive · 2005 20 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

toddd_r ·

Is it/will it be possible to have multiple pages in your vst's? ie, click on an mod matrix or presets button to jump it's respective page, so you could make really indepth synths/effects without the interface getting too cluttered.

stefan ·

already doable by using a multiplexer on gui connectors.

toddd_r ·

quick reply stefancrs! thanks. I haven't been able to get into synthmaker as much as i'd like to have done yet as my coputerrs giving me hassle, but it's good to know it can be done 🙂

M0n0 ·

Is it possible to show it in an example pls? What I basically want to do is to switch between the view of multiple modules/pages. I'm still a newbie at SM and can't figure out how this is done...yet 😉 . I've tried the above but can't get it to work properly.. 😕 thx alot

Shifrin ·

M0n0 wrote: Is it possible to show it in an example pls? What I basically want to do is to switch between the view of multiple modules/pages. I'm still a newbie at SM and can't figure out how this is done...yet 😉 . I've tried the above but can't get it to work properly.. 😕 thx alot

If you can wait a little while (and no one else posts before I get back - I have to go out now) I'll post an example for you showing what you want 🙂

Shif.

angstrom ·

one of the regulars posted a drum synth a while back that had a tabbing interface.

I noticed it because it worked soo much better than the one I was making 🙂

[edit]

ah, might be a problem there ... it's by Sambean and it's in the early adopters section. Sorry about that if you aren't a member of the elite SMEAC !

😉

M0n0 ·

Thx for the quick replies! This community rox!!!

angstrom wrote: ah, might be a problem there ... it's by Sambean and it's in the early adopters section. Sorry about that if you aren't a member of the elite SMEAC !

😉

Haha, I wish I already was. As I said before I'm still new to SM (my second day) and PayPal holds me back at this moment. My friend's got a creditcard though. 🙂 I'll speak to him once I've got my hands on this. 😉 Btw thx for the edit as I was searching the module in the non-elite SMEAC sections 😀

Shifrin wrote: If you can wait a little while (and no one else posts before I get back - I have to go out now) I'll post an example for you showing what you want 🙂

Thx alot Shifrin, It would definitely clear things up in my head. 😉

Shifrin ·

Here's an example for you 🙂

And this is what it looks like one level down :-

If you look inside each of the Osc, Env and FX modules you'll see that I have added some GUI components to allow me specific control over what is shown on the main screen (plus a little eye candy to make things stand out!). Each of the sections has a 'V' input which is connected to the master MGUI component through the multiplexer 🙂

Any questions ask away (although I am off to bed soon - so you may have to wait a while for answers 😉 ).

Shif.

Shifrin ·

Updated the .osm, there was a teeny tiny bug 😮

Shif.

infuzion ·

nifty stuff

M0n0 ·

I can't thank you enough Shifrin. This is exactly what I was searching for. The example is very clear and it works!! I've no further questions... thx man!! 😉

Shifrin ·

M0n0 wrote: thx man!! 😉

No problem, glad it was what you wanted 🙂

Shif.

fritzman ·

Thanx a lot Shif!

This is very cool stuff. I've got good use for that. Great that it's that easy in SM.

All the best, FRitz 😀

angstrom ·

you know that example is so simple I'm tempted to post my version that I was working on before this, just to show how badly and complexly wrong a person can go making a tabbed interface.

thank god for other people's solutions ! 🙂

anyway - instead I will present a variation of Shifrin's Here the tab action affects the tabs themselves, greying out the de-selected ones. Just incase you dont want such a happy synth 😉

OSM link

Shifrin ·

angstrom wrote: Here the tab action affects the tabs themselves, greying out the de-selected ones.

Looking good 🙂

angstrom wrote: Just incase you dont want such a happy synth 😉

Where's the :hihi: emoticon when you need it 😉

Shif.

joeymofo ·

Shifrin wrote: Here's an example for you 🙂

And this is what it looks like one level down :-

If you look inside each of the Osc, Env and FX modules you'll see that I have added some GUI components to allow me specific control over what is shown on the main screen (plus a little eye candy to make things stand out!). Each of the sections has a 'V' input which is connected to the master MGUI component through the multiplexer 🙂

Any questions ask away (although I am off to bed soon - so you may have to wait a while for answers 😉 ).

Shif.

Hi there, how would i go about adding 3 more tabs to that layout? I managed to add the tabs by copying and pasting and changing the values to move each one further along, but then when it comes to placing the labels over each tab, i am at a loss.

I'm clearly missing something here.

Thanks.

exonerate ·

Hi joeymofo,

You just need to unlock the panel, (click the little lock symbol) then you can place them where ever you want them.

Can I suggest you have a read of the User Guide? it contains all this kind of info, specifically check out chapter 4 "Modules" and then "front panel".

Cheers 😉

Exo

joeymofo ·

oh my, i didn't realise they worked like that. that was a very simply error that i should have noticed myself hah! cheers mate.

labelwhore ·

I've been wondering how to do a tabbed display for a while, so first thanks for the example. But I'm having some trouble with it. I'm trying to add a gui keyboard, but I can't make it show up on the front panel. I only see the controls on each tab and the tabs themselves. Any help would be appreciated. My OSM is attached

stw ·

Since you use a MGUI module on the top level of your osm you have to attach a wireless link output to the "V" Output of that module. The keyboard module needs a connected "V" input like any other graphical element in SM needs one to show up on the front screen. If you take a look at the keyboard module you can see that the wireless "V" Input is greyed. That means that there's no connection to th MGUI module which provides the visibility.

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