Bitmap Area primitive src input is in pix instead of grids
Archive · 20063 old posts
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
oddson ·
The "Src" area input on the 'Bitmap Area' primative is reading the float components as pixel dimensions instead of grid units (the standard for SM).
Warning to users - if they fix it to the standard it will break anywhere you've used it to scale bitmaps...
(I'm almost done my survey of the 294 elements! 🙂 )
Tom7777 ·
Warning to users - if they fix it to the standard it will break anywhere you've used it to scale bitmaps...
I have an idea that would allow it to still work fine, just add a bool input with the default being what is currently used but then you still have the option to use grid units if you want. 🙂
malc ·
You're right the standard is grid squares for pretty much everything. However, there are a few exceptions. As well as the example you've given, the Bitmap Size component also uses pixels for the width and height outputs.
The reason for this is that the the bitmap is defined by an integer number of pixels in width and height. The label should really indicate this.
Thanks for doing the survey, most helpful! 🙂
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