From the original SynthMaker forum (2004–2014), with its members’ names and dates.
stefan ·
Tom7777 has been asking me about this for a while now, so here it is:
Schematic
I deliberately avoided doing _any_ optimizations to it since I mainly wanted it to be easy to understand.
The main optimization I'd do would be to strip out the "delta" calculation (delta = (y2 - y1) / (x2 - x1)) for each segment and do it with green float math instead. That way we'd avoid doing all these divisions in the code component.
Shifrin ·
Nice one stefan 😉
Shif.
caco ·
Looks Nice 😮 Thanks Stefan I can think of a few nice uses for this 🙂
stefan ·
Remember that it is far from alias free 🙂 (could be very useful for LFO usages etc though)
caco ·
Which is exactly what I have in mind for it for some interesting parameter modulation 😈 🙂
Shifrin ·
stefan wrote: Remember that it is far from alias free 🙂 (could be very useful for LFO usages etc though)
I'd noticed that upon hearing it & looking at it, but it's still more than useful 😉
Shif.
Tom7777 ·
Cool thanks Stefan 😀
infuzion ·
nifty
stefan wrote: Remember that it is far from alias free 🙂 (could be very useful for LFO usages etc though)
Is that why it cracles when I move a slider?
oddson ·
infuzion wrote: nifty
stefan wrote: Remember that it is far from alias free 🙂 (could be very useful for LFO usages etc though)
Is that why it cracles when I move a slider?
No that's why there is non-harmonic content to the timbre
The crackles are from sudden jumps in the signal caused by changing where it's going in mid-stream... (I think 😕 )
Shifrin ·
oddson wrote: No that's why there is non-harmonic content to the timbre
The crackles are from sudden jumps in the signal caused by changing where it's going in mid-stream... (I think 😕 )
Sounds about right to me, no pun intended 😉
Shif.
infuzion ·
Shifrin wrote:
oddson wrote: No that's why there is non-harmonic content to the timbre
The crackles are from sudden jumps in the signal caused by changing where it's going in mid-stream... (I think 😕 )
Sounds about right to me, no pun intended
heh
I put a de-zipper between the sliders & audio-OSC, & that seems to help alot. But I'll still get a crackle when I jump the sliders from 1->0->1. Any suggestions? Perhaps the de-zipper needs to be faster?
cheers
oddson ·
the dezipper works at SR...
...prehaps it needs to be slower... that is have more intermediary values before reaching the new value from the control.
But I guess that's what you meant.... 😉
infuzion ·
oddson wrote: the dezipper works at SR...
...prehaps it needs to be slower... that is have more intermediary values before reaching the new value from the control.
neat idea; made it 10x "slower", but didn't seem to work for me.
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