mindplay ·
There's a minor clipping bug in the "example.osm" structure ...
Open "fm3x" -> "fx"
The "range check" component (which should correctly be named "clipping", coz it doesn't just do a range check) is located before the mixing and output stage, which means the signal could clip, if the total volume of the delay effect + synth output is out of range ... this happened to me, and causes dangerously loud glitches.
To resolve, reconnect "delay.in" and "mix.dry" to the "in" module (which is currently connected to "range check") ... disconnect the "range check" module, duplicate it, and place the two copies between the left/right outputs from "mix" and the left/right output modules...