From the original SynthMaker forum (2004–2014), with its members’ names and dates.
tester ·
Anyone played with text encryption, i.e. encyption/decryption routine that could be applied to a preset files/programs? I have a situation to consider in which I'd like to encrypt preset file in order to keep it away from manual modifications (from simple editing). It does not have to be complicated, but with some checksum control in the game I guess. So that a preset file could become a separate product/service (which becomes simply more attractive 😉 because of it's independence from text editors)
CoreStyler ·
tester wrote: Anyone played with text encryption, i.e. encyption/decryption routine that could be applied to a preset files/programs? I have a situation to consider in which I'd like to encrypt preset file in order to keep it away from manual modifications (from simple editing). It does not have to be complicated, but with some checksum control in the game I guess. So that a preset file could become a separate product/service (which becomes simply more attractive 😉 because of it's independence from text editors)
Take a look of this example i made. Is really a draft, but maybe is inspiring:
http://synthmakers.net/en/downloads/viewdownload/14/4
DigitalWhiteByte ·
tries to take a look here, then you can add a routine for your checksum.
BASE64 Encoder-Decoder
CoreStyler ·
DigitalWhiteByte wrote: tries to take a look here, then you can add a routine for your checksum.
BASE64 Encoder-Decoder
This is really good.
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