From the original SynthMaker forum (2004–2014), with its members’ names and dates.
trogluddite ·
Easter is fast approaching, so what could be more fitting than hopping like a bunny?
While working on my latest thingamajig, I found myself needing lots of hopping to keep my CPU from sweating too much.
Assembly/code folks will know how it is - you decide to change the amount of hopping because the CPU wasn't as bad as you thought, but you've got a millionteen hopped modules, and now need to use SM's dreaded "text editor" to bodge all the code.
So I did some experiments, and discovered a new kind of number, which I have dubbed "Gream Floategers" - and some cool ways to make hopping much more versatile.
I dragged all the bits I made into one schematic and covered it in post it notes to make a sort of tutorial - easier than trying to explain loads here. Fair to say that you'll need a reasonable knowledge of assembly to follow it - so there's also a bunny picture so that non-coders don't feel left out..
😉
RJHollins ·
Well ... I'll look at your 'tutorial' ...
But for me, it'll probably be:
HEY .... Look at the pretty Bunny !
😍
aliasant ·
Thanks for the bunny. Always wanted one of those!
😀 😊
rl ·
Wow, high greatness as always troggie, and rabbits are the new kittens.....
but so much time and effort spent in a product that has its last update so much time ago? - I hardly remember...
trogluddite ·
rl wrote: so much time and effort spent in a product that has its last update so much time ago? - I hardly remember...
He he, I'll wring the last drop out of it yet!! 😈
SM just suits my way of working the best, and I kind of enjoy the way my SM projects evolve into things I hadn't expected because of "mutations" that happened to make them fit "environmental pressures" better - those tangential developments, to work around things that can't be implemented, are part of the creative buzz for me.
I've also never been what you might call a decisive person; so the restrictions kind of give my builds a sense of direction that they wouldn't have if I had every possibility at my fingertips - my projects would languish in a mire of indecision otherwise!
If I were working to a specification (i.e. commercially) then I'm certain that I would crave more 'professional' tools - but when it comes to 'playing' I prefer my software to be as comfortable and familiar as my favourite guitar.
Obviously, the Trogluddite who bitches about SMs restrictions on the forum on a regular basis, must be an impostor 😉
(I'm a firm believer in ridding myself of angst by showering my hi-tech gadgets with expletives - I feel so much calmer afterwards when I am in the company of humans!)
Dozius ·
Great stuff. I especially like the multiplexing example! Time to start exploiting this. 😈
stw ·
Dozius wrote: Great stuff. I especially like the multiplexing example! Time to start exploiting this. 😈
Yai...
really cool stuff Trog!! 😍
MegaHurtz ·
Obviously, the Trogluddite who bitches about SMs restrictions on the forum on a regular basis, must be an impostor 😉
Hahaha, he must be a real D**K. Going off impersonating such a nice fellow.
trogluddite ·
MegaHurtz wrote: Hahaha, he must be a real D**K. Going off impersonating such a nice fellow.
ROFLMAO!! 😀
And thanks for the compliment 😍 - I really do hope they do keep working on a better SM, I would really miss this forum and all the cool people here if SM dies out.
tester ·
Any ideas how to autmatically keep contact just in case if SM/forum dies?
Maybe some inner circle and mailing list 🙂
trogluddite ·
tester wrote: Any ideas how to autmatically keep contact just in case if SM/forum dies?
The forum is just a bunch of code and memory on a server somewhere. If for some reason [name removed] decided that they did not want to host it any more, then we could offer to host it at a domain of our own. Apart from maybe needing to remove the "[name removed]" corporate brand-names etc., I can't see why that would be difficult - doing it that way, we would retain the existing "archive" of posts, demo's, tutorials etc.
In practice, the forum already works quite independently - the developers only post when there is a program update; so the day-to-day "house-keeping" is already done by volunteer moderators.
DigitalWhiteByte ·
Ingenious 😈
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