SynthMaker

Drum machine

Archive · 2012 7 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

billv ·

I think this is going to be the "engine room" for the X12, my next Synth. It's gonna take me a while to put together, so I thought I may as well share this now, someone may find it usefull and maybe get some feedback. It's a 6 track Drum machine, with 2 extra tracks, 0ne for Bass and one for Keys. All 6 drum tracks are feeding into 1 sampler(so the CPU is good) but limited 'cause it's all "together". Gone for a "traditional" style 16 Step Seq this time so it's easy to understand. I sampled the drums from my favourite drum kit(Bob Brokman preset in Reason Drum Kits 2.0)takes OSM to 3.6mb. So this OSM is either a Drum machine/a basic "SEQ Template", or a 3 piece Band. Either way-it's begging for a pre-set manager or preset system, as it is it's very "labour intensive" to use. https://secure1.storegate.com/Shares/Home.aspx?ShareID=577bb602-de3b-40f1-9d5a-7b30c6f75a60

RunBeerRun2 ·

It's pretty impressive, definitely works. Haven't looked inside too far to see how it works, clockwise.

stw ·

Looks neat but... i'd strongly advise you to do this stuff in stream. Since you're only using internal sounds it's possible to leave the evil green trigger area out of it. Though it looks good it runs out of time without even touching anything. This becomes worese when doing any trigger distrurbing actions like simple mouse clicking anywhere...

aliasant ·

stw wrote: Looks neat but... i'd strongly advise you to do this stuff in stream. Since you're only using internal sounds it's possible to leave the evil green trigger area out of it. Though it looks good it runs out of time without even touching anything. This becomes worese when doing any trigger distrurbing actions like simple mouse clicking anywhere...

+1

The nicest float trigger attempt I have seen though 🙂 but still pretty useless 😕

billv ·

Havn't got the skills to do it in stream. Timing's not a major issue for me, as I'll be porting the whole thing over to FL Studio when done and replace the clocks.

aliasant wrote: trigger distrurbing actions like simple mouse clicking anywhere...

Yeh, I've had several goes at that, been through trigger tutorials again and again, still can't work it out.

CoreStyler ·

Really impressive. the only thing it miss is that SM can't handle a stable green timing.

nix ·

just wait until ver. 29:- http://www.nasa.gov/centers/dryden/hist ... index.html

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