SynthMaker

Ramp generator for LFO

Archive · 2011 3 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

pitshack ·

Hello, this is my first post so please be gentle 🙂 I have just started fiddling with synthmaker(the fl studio version) after owning it for a year. I must admit that it's very addicting and fun but for me there is a huge learning curve. I can't seem to figure out how to make a proper ramp generator to control LFO amounts, like the kinds usually used to control vibrato fade in and such. I have tried altering the ADSR but cant seem to work out alll the kinks. I'm sure I'm missing out on something obvious due to being a newbie. If anyone could help me figure this out I would be most appreciative, thanks!

rl ·

Hi pitshak You could have a look at the AHD envelope...

...or for a simple attack:

streamin signal; streamin inc; // feed with inc = 1/(attack length in samples) streamout o;

float value;

// as long as value < 1 increment it, //after "attack length in samples" samples it reaches 1 and stays there: value = value + (value<1)&inc;

o = signal * value;

pitshack ·

Thanks for the reply! I think I got it.

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