chrisb ·
Only with generator,it does what it should but it was only a experiment and has maybe room for improvement.
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chrisb ·
Only with generator,it does what it should but it was only a experiment and has maybe room for improvement.
infuzion ·
Nifty, thanks! BTW, why add the empty Float Array table?
chrisb ·
Something i forgot, double right click on spectrum set the values to 0, shift + left mouse on spectrum change one value to 0. The empty foat array table is to change the arry count from 256 to 512, remove it and draw the last point to see what happen ( draw not generate).If you increase the preset array parameter to 512 the presets will save more parameter as needed.For more look into the additive oscillator,the maker described it very good, or other can sure tell you more about it.
infuzion ·
chrisb wrote: The empty foat array table is to change the arry count from 256 to 512, remove it and draw the last point to see what happen ( draw not generate).If you increase the preset array parameter to 512 the presets will save more parameter as needed.For more look into the additive oscillator,the maker described it very good, or other can sure tell you more about it.
Oh OK, that is an interesting workaround. I try to avoid array math; I wonder if there is a better way to do the same thing? Make the array generator make an array of 512 to start?
chrisb ·
infuzion wrote: Oh OK, that is an interesting workaround. I try to avoid array math; I wonder if there is a better way to do the same thing? Make the array generator make an array of 512 to start?
I want to do it without a loop module and other operations.You can to it with everything that defines the array size,for example a second preset parameter array without the entry p.WIth the generator it doesent work becaus i dont want to save to much in the preset.
infuzion ·
Generator/Float Array: set the input Assign to the max size before calculating, & display only what you modify.
chrisb ·
Please show a picture
infuzion ·
Be careful of the start link order.
chrisb ·
Unhappily it will be set by the Preset Parameter Array to 256 and the drawing wont work correkt.
trogluddite ·
Really like some of the sounds that this can make. The 'single shot' version, when loop is off, is inspired; it does some great 'cowbell' and tuned percussion sounds.
If there is no other way to get the array to the correct length (I'm afraid I have no clever trick to suggest), you could at least replace the 'Array Add' with an 'Array Append'. Using this you can join a 256 entry 'dummy' array to the end of the drawn values. This will be more efficient as it will not need to 'scan' through all the array entries to perform the redundant addition.
chrisb ·
trogluddite wrote: If there is no other way to get the array to the correct length (I'm afraid I have no clever trick to suggest), you could at least replace the 'Array Add' with an 'Array Append'.
You are rght, the "Array Append" is really more elegant 🙂
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