aviadderi1 ·
helo
can i import Animation gif to synthmaker and use it on my plugins?
thanks aviad
www.drsound.co.il
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
aviadderi1 ·
helo
can i import Animation gif to synthmaker and use it on my plugins?
thanks aviad
www.drsound.co.il
MegaHurtz ·
I dont know, but you could load a strip. Or maybe even boot a video.
philter5 ·
it´s not possible to load GIF Animations in SM, but you can go this way:
extract the single image frames from the gif file (with a tool like "animake") now stitch the single frames together and save them as PNG strip (with a tool like "stitchStudio") now you can load the PNG file in SM. take a "animated knob" from the toolbox, click on the properties panel (lower right corner)and click on "open animation".
you can do the same with video files, as long as you extract the single frames first. here is a related thread
Video
attic ·
Here is an example on a knob that I did a while back. Just for kicks.
aviadderi1 ·
thanks
im not talking about KNOBS i make a million of knobs on knobman
i need to import a Animation image to synthmaker
i build a warmplay plugin the Simulator a old tape machine i want to import a tape Cassette that Turns around while the plugin is on.... like this:
http://www.google.co.il/imgres?q=Casset ... 20&bih=669
pall ·
An animated knob controlled by a counter advanced which can also is controlled by a timer. Cheers! 😀
pall ·
Here is Compact Cassette animation.
trogluddite ·
Oh wow! You have no idea how nostalgic that makes me - I want to go and rummage in my parents garage for my old four track machine! Always preferred TDK myself though... 😉
rl ·
yeah, the flaky SM timers make the animation more authentic!
(the very first time seeing that as an advantage)
attic ·
Here is Compact Cassette animation.
Pall thanks for the example. I tried to do exactly that and failed. All I got was a flashing cassette. I'm looking at yours and I think I know where I went wrong. I have question, I put my timer in and used your animation and it works but my reverse switch doesn't. Why is that? Here is the .osm.
attic ·
I got the reverse to work but this doesn't seem very economical Using two counters. What would the better way be to do this? I actually don't care that much as I was just trying to help out, but when I failed I decided its time to learn the graphics system in SM as I have been avoiding it until recently.
cyto ·
attic wrote: I got the reverse to work but this doesn't seem very economical Using two counters. What would the better way be to do this? I actually don't care that much as I was just trying to help out, but when I failed I decided its time to learn the graphics system in SM as I have been avoiding it until recently.
Try this...
-cyto
attic ·
Ah I see. Thanks Cyto. I have to fill in those knowledge gaps so much appreciated.
pall ·
Hi guys! Here another solution. It seems to work well. Until I did not the link between reset and "Forward / Backward" button, did not work properly. I think the reset is delayed from Reached Min pin.
Edit: I forgot to include the followings: - delete the "Redraw" primitive, that put me, - insert a "Smooth" between "Bitmap Area" and "Redraw Area" primitives in Control module.
attic ·
Here it is with capstan drag on start and reverse. Lol
pall ·
I can not refrain, to do not put another schematic. It is very funny. Ha ha ha...
attic ·
Ah ha ha Sweet. I may need to beat sync that to some music. 😀
aviadderi1 ·
wowwwwwwwww thanks everyone
but i have a little problem ......
i reaplace the gif file on " philips cassete" and Nothing Happens .....
i need to put a "gif" file or "png" file?
thanks aviad
pall ·
Hi aviadderi! 🙂
-"Animated Knob" works only with strip, - png format can have strip (several frames, a film-like), or may have only one frame, -"gif" consists of layers (not strip).
The module that playing the animation is an "animated knob".
Cheers!
aviadderi1 ·
o.k thanks i get it work
thanks all of you for your help
aviad
pall ·
I have prepared a small Video Clip. Have fun. 🙂
floranicolas ·
-"Animated Knob" works only with strip, - png format can have strip (several frames, a film-like), or may have only one frame, -"gif" consists of layers (not strip). The module that playing the animation is an "animated knob"
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