infuzion ·
via a wrapper http://stereoklang.se/blog/?p=18835 Posted due to SM 1.6x is part of FLStudio.
KVR thread with some IL posts: http://www.kvraudio.com/forum/viewtopic.php?p=4653262
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
infuzion ·
via a wrapper http://stereoklang.se/blog/?p=18835 Posted due to SM 1.6x is part of FLStudio.
KVR thread with some IL posts: http://www.kvraudio.com/forum/viewtopic.php?p=4653262
philter5 ·
If this happens, would it be possible that SM made plugins run in this special FL environment on a mac?
infuzion ·
philter5 wrote: If this happens, would it be possible that SM made plugins run in this special FL environment on a mac?
SM is now 2.0.x, while FL-SM is 1.*.. so we have to bug Malc again to get our .OSMs to open on FLStudio.
Tzarls ·
If I´m getting this right, it´s just FL running on Windows - but a special Windows that runs on OSX. 😕
adamszabo ·
Its a windows emulator wrapper, so its not really running on mac. Its sort of like a mini bootcamp but you dont have to change the entire OS, only the FL Studio is using it.
Nu Audio Science ·
It's just a stop gap measure IL have already gotten the 64bit/OSX development tools in place for the future I doubt very much that FLS itself will be high up the list of ports early on but i would guess that SM won't be a part of the OSX version when it is ported fully 😉 Although i do hold out a little hope still that IL gobble up Outsim and actually update it regularly as part of FLS
mayo ·
you can run Windows VST under Fruity Loops in OSX!
http://www.youtube.com/watch?v=sHSLA52DFr8
This version of FL Studio does not support Audio Unit plugins. Only (PC) VST and FL Studio native.
infuzion ·
mayo wrote: you can run Windows VST under Fruity Loops in OSX! http://www.youtube.com/watch?v=sHSLA52DFr8
This version of FL Studio does not support Audio Unit plugins. Only (PC) VST and FL Studio native.
Have you tested SM plugs this way?
mayo ·
Hi Infuzion,
unfortunately I don't have a working OSX installation by hand at the moment and also the beta is not public for now, but I guess SM plugs should work this way. They said there is no guarantee that all PC VST plugs will work for 100% so I'm excited to see if some of SM's will do.
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