SynthMaker

Gibson G101 Combo Organ VST

Archive · 2011 19 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

vr760 ·

Hello, I am Italian, I do not speak English well and for that I apologize if I write the wrong things. I wanted to build a combo organ vst gibson 101 g, using the sound sample, I do not know if you know it, I think so. I already have the samples but I can not understand how to use them in synthmaker I do. Is there anyone who wants to help me? Thank you.

DigitalWhiteByte ·

Ciao italiano 😉 I think you should create a rompler. samples are divided into different velocity and different modulations or the ones you would like to create synthetic?

vr760 ·

Those types of organs, and each possessed of tabs tabs created by the oscillator waveform precise .... The tabs are not really that much of the filters. I have samples of each note for note tabs.

DigitalWhiteByte ·

I know how it works it, you only have samples of the tab, taken from a single note for all octaves? I do not remember the thing that has only the tremolo? Pitch and wah-wah did not have them?

vr760 ·

In short I want to connect each sample to a note on the keyboard and via the switches that select the type of sound

DigitalWhiteByte ·

You should make sure to play all sounds containing the drawbars for each note, and after use and mix them together?

DigitalWhiteByte ·

You could use the primitive "Midi to Multivoice" for convenience in the allocation of samples for the voices, thereby using the voice output on the primitive "Voice to Poly" in the module "Midi to Poly" and then creating a bit of code for the management of the running for the voices.

vr760 ·

I'll give you an example: Tabs Flute 16 ', I note for note samples across the keyboard Tabs String 8 ', I note for note samples across the keyboard Tabs Kinura 8 '... etc. and so the same for all tabs. No vibrato and percussion because it was difficult to sample but I can still do something to crerli. In SynthMaker there are standard forms WaveRead WaveTabs etc. ... you can use them? if you like?

DigitalWhiteByte ·

You can use them, but would complicate the management of voices, this with the modules in the tool box could be done, but then you would find a load for the cpu too much.

Because you need to mix together all the voices of the tab x note. Es. 16' 1 octave below fundamental 5 1/3' a fifth above fundamental 8' fundamental 4' 1 octave above fundamental 2 2/3' 1 octave and a fifth above fundamental 2' 2 octaves above fundamental 1 3/5' 2 octaves and a major third above fundamental 1 1/3' 2 octaves and a fifth above fundamental 1' 3 octaves above fundamental

vr760 ·

This type of organ does not possess all the harmonics such as Hammond, but Trombone 16 'Clarinet 16', String 8 ', Kinura 8',Trumpet 8 ', Flute 8 16'e', Piccolo 4 ', Nazard 2-2/3. Then, have a key Mixture and Brilliance, but these do not serve me at the time. You know how to import the wave file, and make them play when I press a key on the keyboard?

DigitalWhiteByte ·

It can be done, but you have to work a little bit of everything to make polyphonic and pleasing to the cpu

vr760 ·

And you know what they can do with syntmaker? It is not so much that I use and I can not figure out how to import the wave file?

nix ·

How create a samples bank? There is a link to a simple multi-sampler I have built in this thread. Feel free to ask any questions 🙂

vr760 ·

Interesting, but how does it work? I uploaded a sample wave but I only hear the sound of drums. If I use as a starting soundfont2 that are lighter than the wave file? Fuzion can you think?

nix ·

If you would like to send me your organ samples by pm, I will load them. It doesn't have velocity layers though, only keyboard velocity. It doesn't work with sf2, only .wav. Hmm, I'm not sure what's wrong with it. I'll get back to you in a couple of days after I make sure it works, if you'd rather not send the samples. I am intent to fix this 🙂

Chaoslala ·

I begin to try to play wave sample. I use this:

Formule of the delay :

streamin in; streamout out; streamin max;

float index;

stage(2) { out = index; }

stage(3) {

index = index + 1; index = (index<max)&index*in; }

nix ·

Does that work? u r using a delay for a counter. Here is a counter built of prims->

The multi-sampler I upped works I think. I will make a little mod so u can really punch in the note start of the map. Cheers 8D PS- u will kick my butt with code i think edit-I modified the file a little so it is a clearer example

Chaoslala ·

It works ! Thanks for the counter ! Useful ! I very like to modifiate this delay in every possible way. in a first time i didnt understand how it works but tried a lot of things. I'm not so good with code, i don't understand the interpolated delay or other things.

nix ·

ur welcome! I changed the file so it's a little clearer. all success, catcha 'round

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