Drum Sequencer, Drum Machine, in SM? any examples?
Archive · 20115 old posts
From the original SynthMaker forum (2004–2014), with its members’ names and dates.
dutchound ·
The multi sample module is recent in SM2, so it may be early to ask what drum sequencers and sample mashers exist in SM.
I want to make a drum sequencer which can play multiple drum samples simultaneously, as in each step goes to a different sampler or drum sample instance.
How is that be possible in SM? are there any drum machines i can open up for inspiration?
here is one drum machine that is really good:
http://www.yedey.com/category/synthmaker/
Loopdrive : very impressive programming there to chop and rearrange loops all in time in SM.
theun ·
Ha!
After clicking the link above I suddenly remembered that yedey.com is better known here as Maik Menz (analog tool kit) is better known here as our forum member and asm wizzard MyCo !!
dutchound ·
so only one drum sequencer... because synthmaker is simply impractical for all sequence related tasks, surely they could include a 16/32 step sequencer module with play pause? or a counter of some kind...
if i use a ramp oscillator, can i send triggers to drum sample modules with it,? i am guessing NO lol! 😮
should be able to do: ramp oscillator, compare audio step value, send trigger to smpler trigger? easy?
infuzion ·
LFO *
aliasant ·
infuzion wrote: LFO *
hehe
Subtle clue 🙂
You can build sequencers. Just dont think about triggering samples with triggers.
You "trigger" them with gates.
Build it in poly. You can still use green stuff like float arrays for all values ( vel, pitch etc)
You use a ramp osc or counter to run it all.
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