TheAudiophileDutchman ·
Would it be possible in SM to get a pointer (x,y), width, height and bitdepth of a bitmap so that custom assembler graphics routines can be used?
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TheAudiophileDutchman ·
Would it be possible in SM to get a pointer (x,y), width, height and bitdepth of a bitmap so that custom assembler graphics routines can be used?
jorge ·
Arjan Schuurman wrote: Would it be possible in SM to get a pointer (x,y), width, height and bitdepth of a bitmap so that custom assembler graphics routines can be used?
That has already been planned and I think it will happen but it's not a priority at the moment as we're focusing on sound.
TheAudiophileDutchman ·
Sounds good, Jorge! First things first 🙂
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