SynthMaker

ghost values on any components going into fm matrix stream

Archive · 2011 6 old posts

From the original SynthMaker forum (2004–2014), with its members’ names and dates.

synchrony ·

see image. same line says 0 and 0.5 on different readouts. i cant turn the FM off. the 0.5 value changes on every note like 0.48834,-0.89923,0.19943 etc

nix ·

is there something wrong with the .jpg s? they don't display here. edit, sorry, they do now

Did you try feeding the poly readouts with the same tick?

synchrony ·

nix wrote: is there something wrong with the .jpg s? they don't display here. edit, sorry, they do now

Did you try feeding the poly readouts with the same tick?

Good idea, i tried the same green line on both poly readouts and they both read 0. At this point the tick was equals to 0, so i figured tick=0 combined with stream=0 would have output 0. but for some reason the stream is 0.5, -1, etc. i also tried restarting SM.

The readouts are reading ok because i can hear the FM in the sound. i cant turn it off as the value is always +.5/-1/-2 etc depending on the note played:

infuzion ·

Thanks for posting the bug sync 1) Please put what the bug actually is in the first post's title 2) Rried deleting & replacing that Stream Add? 3) Would be nice to see an OSM file 🙂

synchrony ·

Here is an example OSM

I hastily took out all the special home baked modules (fm matrix, balancing modules etc) out of it and reconnected abit jumbled so it looks a mess, but it still is the same bug as the proper synth. ittook me an hour to edit out the special modules...

if you know what is making the note play multiple tones and making the 0+0 = 1, then you have found the bug. if you disconnect the super LFO II the bug vanishes.

I still havent been able to implement linear FM without the bug appearing every time i mod the FM routing.

previously i edited the synth in every way filters, FM, Oscs, LFO's, and there were no bugs.

infuzion ·

Confirmed. You should email the OSC & link to this post to [email removed]

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