JRVoice ·
Hi, folks I've recently finished a synth for the FL version of SM, wich uses 4 diffrent audio sources. 3 regular multi OSC, a wave table, a sampler and an additive module within a single "voice" wich there is three of. The synth also includes effects like reverb, formant filter and grapical EQ. This synth use a lot of CPU, but can be solwed by deleting one or two of the voices modules entirely. It would be nice if somebody know how to reduce the CPU consume so the synth could be updated and re-uploaded.
Would also be nice with comments and other ideas you could have in mind.