Find the module you want, and play a groovebox you built.
A module browser: press + in the Patch for every module as a tile with a small drawing of what it does. Choose one to read about it, hear it (or see it, for visuals) and try an example patch, then press Add. Or select a wire and just start typing a name.
Selecting is easier: Shift-click or drag a box to choose several, press Delete to remove them, and Escape to let go. Right-click a module for Remove, Duplicate or Open.
Buttons for your faces: pads rendered in Blender, in five colours with play and stop, that light up. Wire them to the new Note, Chord, Track and Transport modules to play notes, chords in key, drums and whole tracks. Open Groovebox Jam to try one.
Typing code: ⌘Z undoes what you type, and Edit › Undo says what it will undo.
Tell us what you think, and share what you make, at synthmaker.com/community.